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Advanced [show]


Moon Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is bristling with hidden weapons, mostly monstrous two handed axes and maces. He has wavy gray fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is almost excessively polite to everyone, even when angry. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Moon hails from a village terrorized by brigands. Moon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Moon decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Courier kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Many brigands want him driven away; and he wants revenge against brigands

Flaws: Shy, Disease. Bonds: Rich, Criminal record, Enemies. Occupation: Courier

Voice: Prounounces S like Z

Attributes [hide]

Moon Of Passion, Male Tabaxi Bard 7
Medium (6'10") Tabaxi, Neutral Evil (CR 7)
Armor Class 11
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)11 (+0) 13 (+1)19 (+4)
Skills Intimidation +7, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: White opal (500 gp). Alexandrite (1200 gp). Blue sapphire (500 gp).


Social Check DCs


Damien Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a black tunic with pastel highlights, and long white pants that bunch up around his shoes. He sports a long brown beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in a small village he learned the ways of the warrior from his mother. He has chosen to use the inheritance that was left to him frivolously. He has recently gotten a pet goose that steals things from people.

Motivation: To end his boredom.

Ideals: Justice, Fighting. Flaws: Insomniac, Mundane. Bonds: Criminal record, Rich. Occupation: Spy

Voice: Spits words with contempt

Attributes [hide]

Damien Warmwater, Male Halfling Aristocrat 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 50 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)12 (+1) 15 (+2)17 (+3)
Skills Intimidation +6, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Raer Suithrasas, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple tan robe with pastel stripes complete with hood. He wears a small hat to hide his balding. He is baby faced.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was very strict, and drilled into him lessons on being the perfect gentleman. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Gifted, Fighting, Impeccable. Flaws: Disease. Bonds: Nature. Occupation: Assassin

Voice: Relaxed voice

Attributes [hide]

Raer Suithrasas, Male Half-Elf Rogue 3
Medium (5'2") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)13 (+1) 17 (+3)14 (+2)
Skills Perception +5, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Chalcedony (30 gp). 1 Average lock. 1 Masterwork Thieves’ tools.


Social Check DCs


Morkral Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears baggy green pantaloons and a brown scarf, he is not a threatening figure. His hair is short and white. He has gleaming, smiling green eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Morkral lived on a farm with his mother, near the main road leading to a nearby town. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He hasn't been sleeping well lately.

Motivation: He feels the way he acts is they only way to get by in the world; and marry his sister to traveling adventurers

Ideals: Gifted, Impeccable. Flaws: Insomniac. Bonds: Family, Adventurer. Occupation: Baker

Voice: Loud with bravado

Attributes [hide]

Morkral Gorunn, Male Dwarf Cleric 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)14 (+2) 12 (+1)7 (-2)
Skills Arcana +4, Athletics +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 240 gp. 1 Masterwork Common Melee.


Social Check DCs


Hugh Burton, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of kukris, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He keeps his chestnut hair in a flapper bob. His eyes are a pleasant amber.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is harsh and unforgiving.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: He doesn't get along with people that don't share his tastes; and balancing his hectic life and new spice merchant responsibilities is difficult

Ideals: Fighting, Philantrophist, Gifted, Impeccable. Flaws: Antagonistic. Bonds: Job. Occupation: Spice Merchant

Voice: Hollow voice

Attributes [hide]

Hugh Burton, Male Human Wizard 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)15 (+2) 16 (+3)15 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 13
Languages Common, Aquan, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 120 gp.


Social Check DCs

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