Theobald Eathalena, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His hair is long and black with streaks of chestnut, and is pulled back with small pastel clips. His beard is chestnut, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Theobald was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He would like to get married and retire; and to reunite with his old friends
Bonds: Attractive, Religious, Job, Adventurer, Has a crush. Occupation: Courier
Voice: Draws out vowels
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 10000 cp. 1 Crowbar.
Ishgha Shipley, Male Half-Orc [Permalink]
Personal [hide]
Description: He tends to wear a large white jacket. He carries with him a set of spears, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He wears a deerstalker hat to cover his moderate length brown hair. He wears round tiny glasses practically rammed into his face.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Flattery will make him almost putty in your hands.
History: Born in a small village he learned the ways of the warrior from his mother. Cursed with lycanthropy at a very young age, Ishgha has worked very hard to control his curse. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Opinionated. Flaws: Selfish, Disease. Bonds: Adventurer, Military. Occupation: Body Guard
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 12)
Armor Class 10
Hit Points 63 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
Possessions: 4000 gp. Chrysoprase (40 gp). Moonstone (40 gp). Golden yellow topaz (900 gp). Black pearl (900 gp). Sard (40 gp). Amber (70 gp). Smoky quartz (40 gp). Sard (40 gp). Jet (70 gp). Moss agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shifting Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'10" western man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown fur, when down, is lengthy. His amber eyes peer out from beneath his Stetson pastel hat.
Personality: He is irascible and easily irritated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: A powerful necromancer made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bather work with an outfit from a few towns over. Bather work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Bather soon after.
Motivation: He feels threatened by others.
Flaws: Antagonistic, Fearful. Bonds: Mentor, Job. Occupation: Bather
Voice: Jittery and nervous
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 10000 cp. Carnelian (20 gp). Azurite (13 gp). Iolite (20 gp). Malachite (13 gp).
Quarion Alfonso, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 4'11". He typically wears grey cloth garments or leather armor, and his gloved hand is found clutching a dagger. His hair is chestnut and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He has a massive crush on the younger sibling of the Painter who has hired him part-time. He has a habit of throwing himself into exceedingly dangerous situations.
History: He comes from a rich western family. A gifted student he started as a Fortune-teller, but he got bored and became a Painter. He has set out to sabotage the competition.
Motivation: To be a Fortune-teller again.
Flaws: Impulsive. Bonds: Has a crush, Rich, Job. Occupation: Painter
Voice: Speaks in third person
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 230 gp.
Fonkin Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: This man wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his dagger. He is muscular with a powerful set of arms. He has wavy brown hair. He has a dull look in his violet eyes.
Personality: He has always had a great fascination with Gnomish culture. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Fonkin was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He has dedicated himself to building a better world.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Ideals: Gifted. Flaws: Racist. Bonds: Poor, Adventurer. Occupation: Tailor
Voice: Gruff and masculine
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 129 (13d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
Possessions: 1000 gp. Onyx (30 gp). Jasper (30 gp). Zircon (30 gp). Alexandrite (200 gp). Aquamarine (200 gp). Chrysoberyl (110 gp). Banded agate (11 gp). Eye agate (11 gp). Rhodochrosite (11 gp). Freshwater pearl (11 gp). Moss agate (11 gp). Alexandrite (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
