Randal Hayden, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, brown cloak. He is bristling with hidden weapons, mostly hammers and rapiers. With bright brown hair and a scraggly beard. His face is covered beneath a completely black helmet.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He is a Doppelganger in disguise. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He feels that his past leaves him morally obligated to help; and he is wracked by social anxiety
Flaws: Fearful. Bonds: Criminal record, Military, Adventurer, Family. Occupation: Armorer
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 100 sp. 1 Breastplate.
Tricking Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear green pants and tee shirts. His cinnamon fur is lengthy. His eyes are likewise yellow. His teeth are white and perfect.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Tricking has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: Someone believes him a fraud; and a deep hatred of goblins
Flaws: Emotional, Disease, Insomniac. Bonds: Attractive, Enemies. Occupation: Performer
Voice: Whispers
Attributes [hide]
Medium (6'6") Tabaxi, True Neutral (CR 9)
Armor Class 11
Hit Points 53 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 |
Possessions: 50 pp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Large well-done wool tapestry (400 gp). Embroidered and bejeweled glove (1000 gp).
Naal Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Barkeep does. He has a moderate pudge and is not very fit. His hair is golden, silky, and of moderate length. His green eyes have a joyful gleam in them most of the time.
Personality: He has a massive crush on the younger sibling of the Barkeep who has hired him part-time. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Naal was raised in a hard working conservative environment. His childhood dream was to be a Sellsword, but he was a colossal failure. He struck the Barkeep job and began his own company from there.
Motivation: He would like to get married and retire; and to settle down with his crush
Flaws: Secretive. Bonds: Job, Attractive, Has a crush, Religious. Occupation: Barkeep
Voice: pre-pubescent
Attributes [hide]
Medium (4'10") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 21 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 5000 sp. Gold dragon comb with red garnet eye (1500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Cloth of gold vestments (90 gp). 1 Minor magic item. 1 Minor magic item.
Chad Woods, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He tends to wear a large pastel jacket. He wears his silver hair up in a very large beehive style do. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is mildly Human supremacist, though he does not identify as such. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To pay off his debts; and he desires power and/or immortality
Flaws: Racist, Disease, Antagonistic. Bonds: Attractive, Adventurer, Debt. Occupation: Layabout
Voice: Raspy
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 10)
Armor Class 12
Hit Points 38 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Terran, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +7
Possessions: 2200 gp. 1 Minor magic item. 1 Minor magic item.
Morgran Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His silver hair is kept up in a ponytail inside a deerstalker hat. His ears are large.
Personality: He is a Fletcher first and foremost. He believes firmly that knowledge should be universal. He cannot resist a sob story and will often dote over anyone who has one.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Like his mother and his brother before him, after school he went straight into learning to become a Fletcher. He inherited the family business which he has now maintained for 7 years.
Motivation: To be a Interpreter again.
Ideals: Fighting, Philantrophist, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Fletcher
Voice: Draws out vowels
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 20 (+5) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Aquan, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5
Possessions: 370 gp. 1 Masterwork Common Melee.
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