Quarion Goltorah, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'2" and muscular, this western man wears a green armored body suit, with a simple white line shooting up and back down. He has a silver handlebar mustache and slicked back silver hair. He wears large thick round spectacles.
Personality: He acts crazy and hedonistic. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born to a pair of adventurers, Quarion grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Athletic, Philantrophist. Flaws: Hedonist. Bonds: Adventurer. Occupation: Gardener
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 160 gp. Golden pearl (80 gp).
Wobbles Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a long, blue, dusty cloak. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a clover on it. His blonde hair is long and unkept. He tend to wears goggles to shield his eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Wobbles was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing his studies, news broke out that his hometown was attacked by giants. Wobbles was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and to be a assassin again
Flaws: Ugly, Shy. Bonds: Enemies, Poor, Military, Job. Occupation: Map Maker
Voice: Aggressive tone
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 17 (+3) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Orc, Elven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Frederick Reed, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a green costume with the symbols of the four houses of cards on his torso, he is not a threatening figure. His broad hat is riddled with cuts and holes. He wears a mask on his face.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He takes great joy in being the best Shipwright in town.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shipwright arts, while his mother instructed him in etiquette, music and courtly manner. His parents enrolled him in a Expert school at a young age so that he could practice his necromantic talents. He ran away from his former home and has been making his living as a Shipwright for the past few years.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Job, Rich. Occupation: Shipwright
Voice: Farmer accent
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 11)
Armor Class 9
Hit Points 60 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
Possessions: 2000 gp. Citrine (20 gp). Obsidian (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nirgel Secret, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a red shirt with thin brown vertical stripes and grey pants, and is pretty ugly. His long white hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He can speak with the recently deceased. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Sold as a small child to a necromancer, Nirgel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His druidic abilities were realized during a raid on his village. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nirgel fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Fighting. Flaws: Ugly, Insane. Bonds: Mentor. Occupation: Herbalist
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Tiefling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 39 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1 Minor magic item.
Pelt In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'0". He wears a grey coat over a white low-cut shirt, and a wide-brimmed hat upon his head, and his gloved hand is found clutching a monstrous two handed axe. His white fur is slicked back into a classic pompadour. His thin eyebrows rest above his beady green eyes.
Personality: Cocky and sure of himself, he believes he is the best Unemployed born in the past three hundred years. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born in the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Since then, he has sought to make the best of life.
Motivation: He loathes his own lifestyle; and he'd like to take his coworkers down a peg
Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Job, Immigrant. Occupation: Unemployed
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Auran, Giant, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
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Their contribution stands as a beacon of hope for all adventurers!
