Dazzazn Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'8" and lanky with angular features, he is an attractive figure. He wears a faded coat and loose pants complete with top hat. He wears a top hat to cover his moderate length brass crest. His gold eyes are passionate and lively.
Personality: Prone to second guessing himself, he comes off as nervous. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Dazzazn lived on a farm with his mother, near the main road leading to a nearby town. He found a children's book about a Dragonborn Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Logical. Flaws: Shy. Bonds: Attractive, Family, Adventurer. Occupation: Farmer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Altho Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He keeps his long auburn hair kept up in a rat tail. His half smiles and brown eyes are beguiling and draw you in.
Personality: This man loves writing and to teach people writing more than just about anything. He uses divination through singing.
History: Born in the north to a Carter, Altho learned a great deal about his mother's area of expertise. He moved from fad to fad and when he turned 15 he discovered writing. He ran away from his former home and has been making his living as a Carter for the past few years.
Motivation: Wants to open a new tavern; and to be a priest again
Ideals: Artistic, Gifted. Bonds: Attractive, Job. Occupation: Carter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 5)
Armor Class 14
Hit Points 36 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Henry Atterton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is dressed in a clean brown cloak covering his clean studded leather. His golden hair is kept up in a ponytail inside a top hat. He is baby faced.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He uses divination through singing.
History: Gifted from a young age, Henry studied abroad. After coming to the age of reason, Henry took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Henry and his spouse have recently divorced.
Motivation: He is content; and to end his boredom
Ideals: Gifted. Flaws: Ugly, Antagonistic, Mundane. Occupation: Bricklayer
Voice: Relaxed voice
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 50 gp. Tourmaline (110 gp). 1 Masterwork Common Ranged Weapon.
Peren Cithreth, Male Elf [Permalink]
Personal [hide]
Description: This dark-skinned male wears a white shirt with thin grey vertical stripes and black pants. He is tall, broad shouldered and powerfully built. His auburn hair is long and unkept. His eyes, though not visible through his cowl, are hazel.
Personality: He speaks before he thinks and is too direct. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born in the north, but his parents moved at a very young age to the south. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and to prove his worth to the world
Ideals: Entrepeneur, Logical. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Locksmith
Voice: Boston accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 7)
Armor Class 12
Hit Points 16 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 6 (-2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 6000 sp. Chrysoberyl (120 gp).
Zâthra Windsor, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and wears many layers of old clothing at all times. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise gray.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Zâthra enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Apothecary like his mother before him.
Motivation: Wants to open a new tavern; and balancing his hectic life and new apothecary responsibilities is difficult
Flaws: Ugly, Depressed, Hedonist. Bonds: Poor, Mentor, Job. Occupation: Apothecary
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Good (CR 6)
Armor Class 14
Hit Points 32 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 17 (+3) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
