Aura Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'3" and lanky with angular features, he is an attractive figure. He dresses in brown turtlenecks beneath a blue coat with grey slacks. His fur is short and cinnamon. His eyes are a pleasant hazel.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: The child of a Masseuse, who enjoyed hunting, Aura was taken on many hunting expeditions. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Sabotage a competitor.
Flaws: Disease, Impulsive. Bonds: Attractive, Poor, Nature. Occupation: Fletcher
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Evil (CR 10)
Armor Class 10
Hit Points 38 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 150 pp. Embroidered and bejeweled glove (4000 gp). A necklace of small pink pearls (5000 gp). Fire opal pendant on a fine gold chain (1800 gp). Gold music box (4000 gp).
Ildrex Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears dark leathers with embroidery. His red crest is heavily combed to the left. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Ildrex is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Sellsword, but he got bored and became a Stylist. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business; and to pay off his debts
Ideals: Extrovert, Professionalism. Flaws: Ugly. Bonds: Job, Debt. Occupation: Stylist
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 13000 sp. 1 Half-Plate. 1 Masterwork studded leather. 1 Darkwood Buckler.
Erdan Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is typically in his Dyer uniform. He is muscular with a powerful set of arms. His chestnut hair is lengthy and is close to two feet long. This violet eyed westerner is not easily forgotten.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is lazy and tries to find solutions quickly.
History: Sold as a small child to a slaver, Erdan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Erdan was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Erdan's father didn't care for him much, and the feeling was mutual. He tends to his Dyer job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Philantrophist. Flaws: Antagonistic, Lazy. Bonds: Job, Mentor. Occupation: Dyer
Voice: Spanish accent
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Theren Feeny, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a large tan mantle and cape that has been intricately interwoven into his white robe, and carries greatswords. He wears his hair in dreadlocks. His eyes are likewise violet.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He always tries to repair and not replace. It was this mentality that drove him into the Sculptor business.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Optimist, Persistence. Bonds: Religious, Enemies. Occupation: Sculptor
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30000 sp. 3 Antitoxin.
Kildrak Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a top hat to hide his balding. He is baby faced.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is an amazing painter.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Persistence, Gifted. Occupation: Barber
Voice: Gruff and masculine
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 15 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 20 (+5) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Goblin, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Azurite (4 gp).
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