Nuraval Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'2". He prefers to wear flannel. He is bald on top and has large silver tufts of hair around his ears. His green eyes are slightly larger than normal.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born in the north. Nuraval was born on a far northern forest where he grew up under the tutelage of his father, an expert Mercenary. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Persistence. Flaws: Ugly. Bonds: Job, Immigrant, Rich. Occupation: Mercenary
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 190 gp. Deep blue spinel (200 gp).
Anverth Pingun, Male Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears many layers of old clothing at all times. His red hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.
Motivation: Retire the richest man in the east; and wants to have a good time and be beloved
Ideals: Optimist, Artistic, Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Map Maker
Voice: High pitched, excited
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 35000 sp. 1 Minor magic item.
Fabien Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a faded coat and loose pants complete with Stetson hat. His hair is chestnut and curly. His eyes are likewise green. His teeth are white and perfect.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has recently gotten a pet goose that steals things from people.
Motivation: He's repulsed by the PC; and balancing his hectic life and new assassin responsibilities is difficult
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Mentor. Occupation: Assassin
Voice: Excited and jittery
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 63 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 20 (+5) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Halfling, Terran
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
Possessions: 20000 cp.
Jade Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a custom-built plate barding that's adorned with black lining and desert motifs. His beige fur is still thick. His eyes are blue and beady.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born to loving parents in a slum to the south. He was taken from his home at a very young age. Since then, he has sought to make the best of life.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Optimist. Flaws: Ugly. Bonds: Military, Poor, Slave. Occupation: Ploughman
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 42 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Aquan, Halfling
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 60 pp. Azurite (9 gp). Deep green spinel (160 gp). Rock crystal (80 gp). Bloodstone (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aura Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His red fur is lengthy. His copper eyes are passionate and lively.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Gifted from a young age, Aura studied abroad. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by illithids. Aura was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.
Ideals: Gifted. Bonds: Attractive, Enemies, Military, Poor. Occupation: Ruler
Voice: Scottish accent
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 7 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven, Halfling
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp. Moss agate (10 gp).
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