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Tim Brady, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He usually wears his brown robe and has his sai always slung over his shoulder. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: He is very quiet and rarely speaks above a whisper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of northern immigrants he idolized his mother. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He is searching for what he claims is his rightful reward.

Motivation: Money/treasure; and many drow want him driven away

Flaws: Shy. Bonds: Adventurer, Immigrant, Enemies, Rich. Occupation: Armorer

Voice: Soothing and warm

Attributes [hide]

Tim Brady, Male Human Paladin 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)15 (+2) 10 (+0)10 (+0)
Skills History +4, Medicine +2
Senses Passive Perception 10
Languages Common, Celestial, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs


Wymar Sutton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and is typically in his Mayor uniform. His left leg appears badly burned and disfigured. He has a silver handlebar mustache and slicked back silver hair. He wears an eyepatch.

Personality: He is extraordinarily eccentric. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Mayor business at a young age. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business.

Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Job. Occupation: Mayor

Voice: Relaxed voice

Attributes [hide]

Wymar Sutton, Male Human Adept 2
Medium (5'10") Human, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)12 (+1) 15 (+2)15 (+2)
Skills History +3, Intimidation +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 20 pp.


Social Check DCs


Zook Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is portly but not overly obese. He wears his blonde hair up. He wears an eyepatch.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: When he was but 5 years old his parents immigrated from the west. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He left for the west, certain he would find work there.

Motivation: A strong sense of loyalty to Gnomish people; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Racist. Bonds: Rich, Immigrant. Occupation: Gardener

Voice: Speaks with lips pursed

Attributes [hide]

Zook Ironhide, Male Gnome Ranger 1
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)13 (+1) 8 (-1)16 (+3)
Skills Nature +3
Senses Passive Perception 9
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. 1 Average lock.


Social Check DCs


Simon Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His feathered hat is riddled with cuts and holes. His ears are large.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the east his family was never financially stable. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor, Debt. Occupation: Apothecary

Voice: Thin and wheezing

Attributes [hide]

Simon Rothenel, Male Half-Elf Druid 5
Medium (5'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)14 (+2) 14 (+2)15 (+2)
Skills Medicine +5, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Halfling, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 800 gp. Eye agate (9 gp). Chalcedony (60 gp). White opal (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delg Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He wears crescent spectacles with a black brim.

Personality: A deeply religious man he believes everything happens for a reason. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Delg grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Delg. He has recently gotten a pet goose that steals things from people.

Motivation: His religion dominates his actions.

Ideals: Entrepeneur. Bonds: Religious, Adventurer, Criminal record. Occupation: Beggar

Voice: Old thin voice

Attributes [hide]

Delg Holderhek, Male Dwarf Rogue 5
Medium (4'2") Dwarf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 25 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)13 (+1) 11 (+0)7 (-2)
Skills Persuasion +1, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 400 gp.


Social Check DCs

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