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NPC Generator

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Advanced [show]


Drogo Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is portly but not overly obese. His hair is cut close to his head. His eyes are likewise brown.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gifted from a young age, Drogo studied abroad. Like his mother and his sister before him, after school he went straight into learning to become a Healer. He has achieved small success as a Healer.

Motivation: Nothing but the best is good enough for him; and wants to open a new tavern

Ideals: Joker, Gifted, Impeccable. Flaws: Secretive. Bonds: Job. Occupation: Healer

Voice: Timid voice

Attributes [hide]

Drogo Mellerelel, Male Half-Elf Aristocrat 2
Medium (5'4") Half-Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)9 (-1) 14 (+2)14 (+2)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4

Possessions: 1100 sp.


Social Check DCs


Nirgel Soft, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears light armors faded through time and improper care. Beneath his clothing is a huge mess of scar tissue. His silver hair is knotted and matted. His eyes are red and beady.

Personality: Stoic and calm, he prefers to meditate than take action. A true patriot, Nirgel would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out

Ideals: Disciplined. Flaws: Ugly. Bonds: Slave, Military. Occupation: Adventurer

Voice: Speaks with back of mouth

Attributes [hide]

Nirgel Soft, Male Tiefling Adept 8
Medium (5'6") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 45 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)16 (+3) 17 (+3)14 (+2)
Skills Athletics +6, Investigation +6
Senses Passive Perception 13
Languages Common, Aquan, Druidic, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 500 gp. Star rose quartz (50 gp). Obsidian (12 gp). Coral (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nimble Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in a clean green cloak covering his clean studded leather, and carries sais. He has white fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Always inclined to offer people food he seems plenty friendly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Laborer work with an outfit from a few towns over. Laborer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Philantrophist. Flaws: Insane, Antagonistic. Bonds: Job. Occupation: Laborer

Voice: Sighs a lot, exhausted

Attributes [hide]

Nimble Peak, Male Tabaxi Warrior 17
Medium (5'7") Tabaxi, Chaotic Evil (CR 17)
Armor Class 12
Hit Points 157 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)9 (-1) 15 (+2)15 (+2)
Skills Deception +8, Nature +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2

Possessions: 1200 pp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A silver and pearl hairclip (70 gp). Silver chalice with lapis lazuli gems (110 gp). Silver chalice with lapis lazuli gems (110 gp). Silver chalice with lapis lazuli gems (110 gp). Golden circlet with four aquamarines (1000 gp). Silver chalice with lapis lazuli gems (110 gp). Silver comb with moonstones (800 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). An abacus with copper, silver and gold markers (110 gp). Gold music box (4000 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Sapphire pendant on gold chain (2700 gp). Brass mug with jade inlays (300 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Jeweled electrum ring (7000 gp). Solid gold idol (300 gp). Jeweled electrum ring (7000 gp).


Social Check DCs


Heskan Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears professional attire. He keeps his long gold crest kept up in a rat tail. He has gleaming, smiling gold eyes.

Personality: He is calm most of the time but flees social interaction. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: When he was but 8 years old his parents immigrated from the east. Heskan was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Sailor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Logical. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Sailor

Voice: Dutch accent

Attributes [hide]

Heskan Argenthrixus, Male Dragonborn Aristocrat 9
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 57 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Athletics +3, Deception +4
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +4

Possessions: 40 pp.


Social Check DCs


Godfrey Wallace, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears a well pressed and immaculate suit (or dress). He sports a flattop hair cut. This green eyed southerner is not easily forgotten.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Godfrey grew up listening to his father's many stories. Godfrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His spouse's relatives view him with great suspicion; and wants to open a new tavern

Flaws: Ugly, Fearful. Bonds: Adventurer, Job, Family. Occupation: Mortician

Voice: Australian accent

Attributes [hide]

Godfrey Wallace, Male Human Warrior 11
Medium (5'11") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 78 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 17 (+3)14 (+2)
Skills History +4, Persuasion +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 800 gp. Carved bone or ivory statuette (70 gp). Gold dragon comb with red garnet eye (1300 gp). Silver comb with moonstones (600 gp). 1 Minor magic item.


Social Check DCs

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