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NPC Generator

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Advanced [show]


Roge Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in collared shirts and wears a proper scarf over his head. His hair, while still mostly auburn, has prominent grey streaks. His ears are large.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a pair of adventurers, Roge grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Ugly, Cynical, Hedonist. Bonds: Adventurer. Occupation: Healer

Voice: Australian accent

Attributes [hide]

Roge Bigheart, Male Halfling Paladin 6
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 40 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)9 (-1) 15 (+2)12 (+1)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mordai Doom, Male Tiefling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and tan robe with the hood down. He keeps his black hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in a small island village. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mordai fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Fighting, Logical. Bonds: Nature, In love, Religious. Occupation: Miller

Voice: Uses lots of figures of speech

Attributes [hide]

Mordai Doom, Male Tiefling Warrior 8
Medium (5'8") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 53 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)18 (+4) 13 (+1)15 (+2)
Skills Arcana +7, Insight +4
Senses Passive Perception 11
Languages Common, Druidic, Aquan, Infernal, Giant
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Arnold Tao, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears rags and sports a simple walking cane. He is an epitome of beauty. His hair is blonde and very short. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a Mayor, his father struggled to pay the bills. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by brigands. Arnold was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He wants revenge against brigands.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Attractive, Enemies. Occupation: Locksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Arnold Tao, Male Half-Elf Bard 5
Medium (5'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)15 (+2) 12 (+1)15 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Gnome, Infernal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: Just what you see.


Social Check DCs


Fulbar Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear red pants and tee shirts. He carries with him a set of axes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He keeps his silver hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to raise his children well

Ideals: Fighting, Extrovert. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Bricklayer

Voice: Irish accent

Attributes [hide]

Fulbar Tallfellow, Male Halfling Rogue 6
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)9 (-1) 10 (+0)16 (+3)
Skills Nature +2, Persuasion +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Theobald LaCava, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a blue shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. With a patchy auburn beard and wild auburn hair. This blue eyed westerner is not easily forgotten.

Personality: Theobald wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He does not believe in violence as a means to an end. He is a dedicated Sculptor but believes his peers are too gung-ho.

History: Theobald was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gifted student he started as a Brewer, but he got bored and became a Sculptor. He's also a talented Brewer, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and expand his business

Ideals: Disciplined, Pacifist. Bonds: Poor, Job. Occupation: Sculptor

Voice: Deep voice with rolling R's

Attributes [hide]

Theobald LaCava, Male Half-Elf Commoner 5
Medium (5'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)15 (+2) 10 (+0)12 (+1)
Skills Acrobatics +6, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Halfling, Druidic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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