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Advanced [show]


Eberdeb Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is cut short. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He can't help but pocket interesting objects he comes across

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Eberdeb grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Eberdeb. Being a Guard kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Shy. Bonds: Adventurer, Criminal record, Religious, Enemies. Occupation: Guard

Voice: Speaks with lips pursed

Attributes [hide]

Eberdeb Ningel, Male Gnome Aristocrat 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 19 (+4)17 (+3) 14 (+2)12 (+1)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Giant, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Gale Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears pastel painted combat armor at almost all times. His fur is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He takes great joy in being the best Jeweler in town.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was very strict, and drilled into him lessons on being the perfect gentleman. He is untrained/undisciplined, which makes him dangerous.

Motivation: Sabotage a competitor; and to be a bricklayer again

Ideals: Impeccable. Flaws: Insane. Bonds: Poor, Job. Occupation: Jeweler

Voice: Jittery and nervous

Attributes [hide]

Gale Of Ale, Male Tabaxi Sorcerer 9
Medium (6'4") Tabaxi, Chaotic Good (CR 9)
Armor Class 11
Hit Points 56 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)12 (+1) 11 (+0)13 (+1)
Skills Insight +3, Performance +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1600 gp. 1 Minor magic item.


Social Check DCs


Dorn Hale, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears a white vest and prefers green and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His right hand appears badly burned and disfigured. His long red hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Calm and collected, he is a well trained Sage. Animals are drawn to him, and he is able to talk to them.

History: Born in the east to a Sage, Dorn learned a great deal about his father's area of expertise. After coming to the age of reason, Dorn took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Sage

Voice: Rolls R's

Attributes [hide]

Dorn Hale, Male Half-Orc Fighter 12
Medium (5'5") Half-Orc, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 71 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)12 (+1) 15 (+2)15 (+2)
Skills Religion +5, Stealth +6
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4

Possessions: 100 pp. Emerald (700 gp). Chrysoberyl (60 gp). Aquamarine (900 gp). Lapis lazuli (11 gp). Eye agate (11 gp). Rose (30 gp). Aquamarine (900 gp). Black pearl (900 gp).


Social Check DCs


Emerald Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. He wears a colorful flower in his orange fur. He has amber eyes and a grey hat with a brown feather.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His first spouse was a Mortician, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: Many dire rats want him driven away; and he wants revenge against dire rats

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Enemies, Family. Occupation: Slave Trader

Voice: Smooth and feminine

Attributes [hide]

Emerald Grass, Male Tabaxi Expert 1
Medium (5'4") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)9 (-1) 14 (+2)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp.


Social Check DCs


Oskar Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is knotted and matted. He wears large thick round spectacles.

Personality: This man loves painting and to teach people painting more than just about anything. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 13th year, his parents were killed by a giants raid, leaving Oskar alone in the world. After a stint in an orphanage, he was adopted. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Bonds: Poor, Family, Religious, Enemies. Occupation: Shipwright

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Oskar Stoutale, Male Dwarf Wizard 11
Medium (4'4") Dwarf, Chaotic Good (CR 11)
Armor Class 14
Hit Points 37 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)10 (+0) 15 (+2)14 (+2)
Skills Deception +6, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 2400 gp. Black pearl (400 gp). Peridot (30 gp). Bloodstone (30 gp). Citrine (30 gp).


Social Check DCs

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