Adam Graham, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He is generally well dressed albeit a few years behind the times. He has wavy red hair. His eyes, though not visible through his cowl, are hazel.
Personality: A skeptical and narcissistic man, Adam's first love is himself. His second love is also himself. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Adam lived on a farm with his mother, near the main road leading to a nearby town. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Due to his spouse's obsession with being a Roofer they were divorced and he won custody of their daughter. He worked as a Animal Trainer, and he later adopted a second daughter.
Motivation: Marry his brother to traveling adventurers; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Bonds: Attractive, Rich, Family. Occupation: Animal Trainer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 79 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 2100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Andram Rapture, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown coat over a white low-cut shirt, and a broad hat upon his head. His chestnut hair is drawn into a tight pony tail with a card scrunchie. His eyes are likewise black. His teeth are yellowed and unaligned.
Personality: He is overprotective of those who hire his services. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Andram grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Andram. He has recently gotten a pet goose that steals things from people.
Motivation: To protect his home; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Guardian, Criminal record. Occupation: Glassblower
Voice: Sensual and smooth
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 47 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 | 1 |
Possessions: 60000 cp. Obsidian (9 gp). Hematite (9 gp). Carnelian (70 gp).
Thoradin Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a long, black, dusty cloak. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He then took over the family business and is one of the better Ruler for hire.
Motivation: Wants to open a new tavern; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Gifted. Flaws: PTSD. Bonds: Attractive, Job, Debt. Occupation: Ruler
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 17 (+3) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1300 sp. Silver comb with moonstones (500 gp). A delicate silver chain set with a tourmaline (100 gp). Large well-done wool tapestry (400 gp). 1 Half-Plate.
Dreali Koehlanna, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears long strands of aquamarine and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His blonde hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are brown.
Personality: He can speak with the recently deceased. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Born in a small village he learned the ways of the warrior from his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: He is greedy.
Ideals: Gifted, Fighting. Bonds: Rich, Criminal record, Family. Occupation: Bounty Hunter
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 4 Holy water.
Mozikth Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has no crest. His red eyes are slightly larger than normal.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Mozikth was born in the west. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Entrepeneur, Persistence. Flaws: Ugly, Shy, Fearful. Occupation: Sage
Voice: Spits and sputters
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 9)
Armor Class 10
Hit Points 78 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 19 (+4) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Goblin, Ignan, Orc, Celestial
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 70000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
