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Advanced [show]


Qualen Gummen, Male Gnome [Permalink]

Personal [hide]

Description: 3'5" and lanky with angular features, he is an attractive figure. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft grey waves gently in the breeze. He has done his best to style his brown hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised in a white middle class family as the only child. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Flaws: Greedy, Mundane. Bonds: Rich, Attractive, Criminal record. Occupation: Barber

Voice: Soft and melodious

Attributes [hide]

Qualen Gummen, Male Gnome Sorcerer 14
Small (3'5") Gnome, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 58 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)18 (+4) 15 (+2)13 (+1)
Skills Animal Handling +7, Investigation +9
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Infernal, Abyssal, Aquan
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17666666530

Possessions: 2000 gp. Emerald (1200 gp). Moss agate (12 gp). Pink pearl (120 gp). Rose (30 gp). White pearl (120 gp). Moonstone (30 gp). Deep green spinel (120 gp). Violet garnet (1500 gp). Golden yellow topaz (1500 gp). Carnelian (30 gp). Tiger eye turquoise (12 gp). Citrine (30 gp). Coral (120 gp). Rhodochrosite (12 gp). Hematite (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bucklal TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With a patchy golden beard and wild golden hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is almost excessively polite to everyone, even when angry. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He served in the navy to pay for his family's outstanding loans. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Flaws: Shy. Bonds: Attractive, Adventurer, Military, Mentor. Occupation: Mercenary

Voice: Soft and melodious

Attributes [hide]

Bucklal TellPenny, Male Halfling Expert 1
Small (3'4") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)17 (+3) 13 (+1)12 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Terran, Infernal, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Cloak Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear yellow tank tops with brown pants. He is physically well-built. His fur is gray, silky, and of moderate length. He has hazel eyes.

Personality: While he acts the brute, he is far gentler than he would appear. Further he is a bit of a stoner and is frequently out of it.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's since become an addict/alcoholic.

Motivation: Retire the richest man in the west; and tabaxi compassion

Ideals: Fighting, Gifted, Entrepeneur. Flaws: Addict. Bonds: Attractive. Occupation: Barber

Voice: Sore throat, cough

Attributes [hide]

Cloak Moon, Male Tabaxi Bard 3
Medium (6'5") Tabaxi, Chaotic Good (CR 3)
Armor Class 14
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 8 (-1)16 (+3) 10 (+0)14 (+2)
Skills Stealth +6, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Celestial
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 2000 sp. Red spinel (140 gp). Chrysoberyl (140 gp). Blue quartz (13 gp).


Social Check DCs


Eberk Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his quarterstaff. His hair is long and white with streaks of black, and is pulled back with small blue clips. His beard is black, braided, and well cared for. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is extraordinarily eccentric. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born in the south, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Insane. Bonds: Immigrant, Criminal record. Occupation: Laborer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Eberk Burrowfound, Male Dwarf Druid 4
Medium (4'2") Dwarf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)12 (+1) 15 (+2)9 (-1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 14000 cp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Umpen Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he dresses like a well dressed Merchant does. His auburn hair is cut short with large spiked bangs in the front. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a Baker, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.

Motivation: Expand his business.

Ideals: Passionate. Flaws: Impulsive. Bonds: Job, Poor. Occupation: Merchant

Voice: Boston accent

Attributes [hide]

Umpen Glittergem, Male Gnome Warrior 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)15 (+2) 10 (+0)15 (+2)
Skills Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp.


Social Check DCs

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