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Advanced [show]


Raymond Yardley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Eccentric and domineering, Raymond will drive conversation. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gifted from a young age, Raymond studied abroad. Brilliant and gifted he never wanted to apply himself. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often.

Ideals: Athletic, Extrovert, Optimist, Gifted. Occupation: Miller

Voice: Sleepy voice

Attributes [hide]

Raymond Yardley, Male Human Barbarian 1
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)11 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 gp. Hematite (10 gp).


Social Check DCs


Erias Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears bulky brown painted plate armor. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not trust anyone and sleeps with one eye open.

History: Gifted from a young age, Erias studied abroad. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: Retire the richest man in the north; and to get a good night's sleep

Ideals: Gifted, Philantrophist, Entrepeneur. Flaws: Insomniac. Bonds: Attractive. Occupation: Locksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Erias Gorunn, Male Dwarf Monk 4
Medium (4'4") Dwarf, Lawful Evil (CR 4)
Armor Class 9
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)11 (+0) 9 (-1)14 (+2)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 16000 cp. Peridot (40 gp). Alexandrite (1200 gp). 1 Minor magic item.


Social Check DCs


Caeldrim Tealeaf, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is matted, messy, and big. His green eyes peer out from beneath his small yellow hat.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Caeldrim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Caeldrim. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption.

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Criminal record, Slave. Occupation: Shipwright

Voice: Scratchy, weak

Attributes [hide]

Caeldrim Tealeaf, Male Half-Elf Paladin 5
Medium (5'1") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)16 (+3) 11 (+0)14 (+2)
Skills Acrobatics +4, Investigation +6
Senses Passive Perception 10
Languages Common, Elven, Aquan, Undercommon, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp.


Social Check DCs


Bhevek Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears long strands of aquamarine and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is long and unkept. He has gleaming, smiling green eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a minor phobia of water and hates getting wet.

History: His father raised him in a mountain cabin. He has chosen to use the inheritance that was left to him frivolously. He became a Brewer soon after.

Motivation: He has money and likes to spend it; and sabotage a competitor

Flaws: Ugly, Fearful. Bonds: Rich, Job, Nature. Occupation: Brewer

Voice: Speaks like tongue is numb

Attributes [hide]

Bhevek Greenleaf, Male Halfling Aristocrat 6
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 27 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)13 (+1) 11 (+0)11 (+0)
Skills Nature +4, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Reynard Chance, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a tight white one piece outfit complete with pants, hood, and a cape. With bright brown hair and a scraggly beard. He has hazel eyes and a white hat with a red feather.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He served in the navy to pay for his family's outstanding loans. His mother was very strict, and drilled into him lessons on being the perfect gentleman. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wishes to resurrect an old love; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Impeccable. Bonds: Nature, Adventurer, Military, In love. Occupation: Stableman

Voice: Dark and ominous

Attributes [hide]

Reynard Chance, Male Half-Elf Rogue 5
Medium (5'4") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Arcana +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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