Left-Handed Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears dull tan sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. His red fur is drawn into a tight pony tail with a butterfly scrunchie. He wears a mask on his face.
Personality: He is extraordinarily eccentric. He receives visions of the future at random moments
History: Born in the west to a Stableman, Left-Handed learned a great deal about his father's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Left-Handed grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Left-Handed. He has drifted from career to career and currently works as a Stableman.
Motivation: A rival would like him out of the picture.
Ideals: Gifted. Flaws: Insane. Bonds: Job, Criminal record. Occupation: Stableman
Voice: High pitched, excited
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Kite Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears silk and lounges about seductively. Beneath his clothing is a huge mess of scar tissue. His black fur is kept up in a ponytail inside a feathered hat. He wears large thick round spectacles.
Personality: He is a Shoemaker first and foremost. He believes firmly that knowledge should be universal. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Shoemaker soon after.
Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new shoemaker responsibilities is difficult
Ideals: Gifted. Bonds: Attractive, Slave, Job, Religious. Occupation: Shoemaker
Voice: Stutters
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 11)
Armor Class 12
Hit Points 87 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Halfling
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 | 3 |
Possessions: 3100 gp. 1 Minor magic item. 1 Minor magic item.
Cairn Gluttony, Male Tiefling [Permalink]
Personal [hide]
Description: He wears professional attire. His dark red hair is knotted and matted. His face is covered beneath a completely black helmet.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is afraid of women and trembles around them
History: Cairn hails from a village terrorized by drow. In his 16th year, his parents were killed by a drow raid, leaving Cairn alone in the world. After a stint in an orphanage, he was adopted. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants revenge against drow.
Ideals: Disciplined. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Sage
Voice: Slurs words
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Minor magic item.
Harbek Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He has a moderate pudge and is not very fit. He has shaved his head bald. He has gleaming, smiling green eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Harbek was born in the east. At a young age he loved to build and create. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: An old rival family wants him found; and he wants nothing more than to rejoin the army
Ideals: Persistence. Flaws: Secretive. Bonds: Attractive, Military, Family. Occupation: Seamstress
Voice: Nasally tone
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 18 (+4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Undercommon, Celestial, Terran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +2
Possessions: 2 Smokesticks.
Everard Browning, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a red tunic with white highlights, and long blue pants that bunch up around his shoes. He wears a feathered hat to hide his balding. His brown eyes dart from person to person to random spaces in the air.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is obsessed with his god.
History: Everard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has never given up on his painting dream.
Motivation: He seems to be bored by most things; and his religion dominates his actions
Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Poor, Religious, Family. Occupation: Priest
Voice: Soothing and warm
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
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