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NPC Generator

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Advanced [show]


Therai Honor, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears blue leather gloves, a blue jacket, and tight pants, and sports empty pouches on his belt. His dark red hair is braided into rings. His skin is flawless and his red eyes scan people very quickly.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. The war was a terrible time for him, and Therai does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his music dream.

Motivation: He loathes his own lifestyle.

Ideals: Artistic. Flaws: Disease, Depressed. Bonds: Attractive, Military. Occupation: Bather

Voice: American accent

Attributes [hide]

Therai Honor, Male Tiefling Aristocrat 6
Medium (5'4") Tiefling, True Neutral (CR 6)
Armor Class 9
Hit Points 19 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)15 (+2) 14 (+2)16 (+3)
Skills Investigation +5
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 20000 cp.


Social Check DCs


Sun In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has moderate length cinnamon fur. He wears large thick round spectacles.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born at the edge of vast island. His martial abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many orcs want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Mercenary

Voice: Creaky witch voice

Attributes [hide]

Sun In the Storm, Male Tabaxi Adept 2
Medium (6'6") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)16 (+3) 10 (+0)14 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Aquan, Dwarven, Infernal
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Stannor Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition. He is muscular with a powerful set of arms. His hair is blonde and curly. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has dedicated himself to building a better kind of golem.

Motivation: To reunite with his old friends.

Ideals: Extrovert. Flaws: Addict, Antagonistic. Bonds: Poor, Adventurer. Occupation: Bookbinder

Voice: Sleepy voice

Attributes [hide]

Stannor Honeypot, Male Halfling Aristocrat 5
Small (2'11") Halfling, Lawful Good (CR 5)
Armor Class 14
Hit Points 31 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)17 (+3) 14 (+2)15 (+2)
Skills Acrobatics +6, Athletics +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Undercommon, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4

Possessions: 800 gp. White pearl (120 gp).


Social Check DCs


Gerard Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears rags and sports a simple walking cane. His hair, while still mostly black, has prominent grey streaks. He has a dull look in his amber eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Soapmaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world

Flaws: Impulsive, Addict, Insane. Bonds: Poor, Attractive, Debt. Occupation: Soapmaker

Voice: Squeaky

Attributes [hide]

Gerard Hayhurst, Male Human Cleric 11
Medium (5'3") Human, Lawful Good (CR 11)
Armor Class 13
Hit Points 60 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)13 (+1) 13 (+1)9 (-1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 280 pp. Violet garnet (1500 gp).


Social Check DCs


Odo Wallace, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is heavily combed to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He will rave to anyone who will listen. Animals are drawn to him, and he is able to talk to them.

History: The child of northern immigrants he idolized his father. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Poor, Immigrant. Occupation: Mortician

Voice: Nasally tone

Attributes [hide]

Odo Wallace, Male Half-Elf Rogue 5
Medium (5'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)15 (+2) 12 (+1)9 (-1)
Skills Arcana +5, Insight +4
Senses Passive Perception 11
Languages Common, Elven, Aquan, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. Rose (50 gp). Star rose quartz (50 gp).


Social Check DCs

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