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Advanced [show]


Nimble Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'6". He wears many layers of old clothing at all times, and his gloved hand is found clutching a trident. His fur is greying and his face has many wrinkles. His green eyes dart from person to person.

Personality: He is witty, but his monotone delivery comes off as unnerving He is skeptical of what others tell him and is slow to trust.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a Scribe soon after.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Joker. Flaws: Ugly, Shy, Insane. Bonds: Poor, Slave. Occupation: Scribe

Voice: Rolls R's

Attributes [hide]

Nimble Fang, Male Tabaxi Paladin 2
Medium (6'6") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)17 (+3) 9 (-1)14 (+2)
Skills Investigation +5, Stealth +5
Senses Passive Perception 9
Languages Common, Celestial, Terran, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 pp.


Social Check DCs


Seebo Dunben, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear white tank tops with black pants. His black hair is heavily combed to the right. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a white middle class family as the only child. Seebo was born on a far western forest where he grew up under the tutelage of his father, an expert Navigator. After a long history of fighting, Seebo and his spouse have recently divorced.

Motivation: He is content; and to end his boredom

Flaws: Antagonistic, Fearful, Mundane. Bonds: Immigrant, Attractive. Occupation: Navigator

Voice: Timid voice

Attributes [hide]

Seebo Dunben, Male Gnome Sorcerer 10
Small (3'4") Gnome, Lawful Evil (CR 10)
Armor Class 12
Hit Points 56 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills Arcana +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: Just what you see.


Social Check DCs


Trail In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket. His orange fur is greasy and uncared for. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He works hard and plays hard.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Locksmith arts, while his mother instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He became a Locksmith soon after.

Motivation: Wants to open a new tavern; and balancing his hectic life and new locksmith responsibilities is difficult

Flaws: Ugly, Addict, Emotional, Hedonist. Bonds: Rich, Job. Occupation: Locksmith

Voice: Booming voice

Attributes [hide]

Trail In the Wind, Male Tabaxi Cleric 4
Medium (6'0") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 9 (-1)14 (+2) 12 (+1)16 (+3)
Skills History +4
Senses Passive Perception 11
Languages Common, Undercommon, Celestial
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 500 gp.


Social Check DCs


Richard Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. He wears his auburn hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.

Personality: Richard wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He does not trust anyone and sleeps with one eye open.

History: Born in the south his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently the stress of being a Tanner has made it difficult for him to sleep.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Disciplined. Flaws: Insomniac. Bonds: Attractive, Poor, Job. Occupation: Tanner

Voice: Speaks with back of mouth

Attributes [hide]

Richard Garrick, Male Human Warlock 7
Medium (6'3") Human, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Arcana +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 120 pp. Violet garnet (1300 gp). Golden yellow topaz (1300 gp). Citrine (40 gp). Brown-green garnet (40 gp).


Social Check DCs


Reirak Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is kept up in a ponytail inside a feathered hat. His eyes, though not visible through his cowl, are gray.

Personality: He is calm most of the time but flees social interaction. He is a logical person and will generally grow upset if things defy logic and science.

History: Reirak was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Entrepeneur, Logical, Gifted. Flaws: Shy. Bonds: Job. Occupation: Bricklayer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Reirak Eversharp, Male Dwarf Aristocrat 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)14 (+2) 16 (+3)12 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Terran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 150 gp.


Social Check DCs

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