Radomir Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'0", this man is dressed in earthy colors with a grey and green handkerchief worn on his left side. His black hair is long and unkept. His blue eyes are slightly larger than normal.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a font of random trivia from the lore and stories he has discovered
History: The child of southern immigrants he idolized his father. Radomir abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has money and likes to spend it; and he has passion for adventuring and risk
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Immigrant, Adventurer, Rich. Occupation: Miller
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 16
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 11 (+0) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Auran, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. 1 Banded mail.
River Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has styled his beige fur well, parting it to the right. His amber eyes have a joyful gleam in them most of the time.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is lazy, self-centered, vain, and jealous.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. River took refuge in the large cave and found the beat up rapier and armor he uses now. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Selfish. Bonds: Immigrant, Nature, In love. Occupation: Seamstress
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'10") Tabaxi, True Neutral (CR 15)
Armor Class 13
Hit Points 46 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 9 (-1) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
Possessions: 6000 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Brass mug with jade inlays (500 gp). Cloth of gold vestments (130 gp). Gold dragon comb with red garnet eye (600 gp). Silver comb with moonstones (900 gp). Large well-done wool tapestry (500 gp). Solid gold idol (300 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver comb with moonstones (900 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). 1 Minor magic item.
Salasar Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is muscular with a powerful set of arms. He keeps his green crest in a flapper bob. He has a dull look in his gold eyes.
Personality: Cocky and sure of himself, he believes he is the best Navigator born in the past three hundred years. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born blind and as such lacked many opportunities for work. He has chosen to use the inheritance that was left to him frivolously. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Expand his business.
Flaws: Secretive, Disease. Bonds: Rich, Job, Enemies. Occupation: Navigator
Voice: Pirate accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 11)
Armor Class 10
Hit Points 39 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Gnome, Ignan
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 |
Possessions: 1300 gp. Peridot (20 gp). Banded agate (15 gp). Malachite (15 gp).
Thomas Kensley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He likes to wear black tank tops with blue pants. He keeps his golden hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He takes great joy in being the best Server in town.
History: His mother raised him in a mountain cabin. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Retire the richest man in the west; and he'd like to take his coworkers down a peg
Ideals: Fighting, Entrepeneur. Bonds: Attractive, Job, Nature. Occupation: Server
Voice: Pronounces O like U
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
Corkitron Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: This man dresses in blue turtlenecks beneath a pastel coat with black slacks. He is muscular with a powerful set of arms. He is bald on top and has large brown tufts of hair around his ears. His brown eyes lackadaisically let the world flow into them.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: From birth he was tutored by a cruel and relentless mentor. He went to a religious school and was inspired by the priests there in charitable deeds. He was always very intelligent and has formed a secret society of specialists.
Motivation: His religion dominates his actions; and he feels threatened by others
Flaws: Ugly, Secretive, Fearful. Bonds: Mentor, Religious. Occupation: Roofer
Voice: pre-pubescent
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 9)
Armor Class 13
Hit Points 43 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +4
Possessions: 1400 gp. Blue quartz (5 gp). Fire opal (600 gp). Aquamarine (900 gp). Tourmaline (90 gp). Coral (90 gp). Violet garnet (900 gp). Star ruby (600 gp). Black pearl (900 gp).
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Their contribution stands as a beacon of hope for all adventurers!
