Kyle Springfield, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Shepherd. His skin is fair and his fingers are delicate and long. His black hair is slicked back into a classic pompadour. He has amber eyes and a violet hat with a white feather.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was always a brilliant, if unscrupulous mind. Brilliant and gifted he never wanted to apply himself. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is unsatisfied with his job.
Ideals: Philantrophist, Gifted, Logical. Flaws: Insane. Bonds: Job. Occupation: Shepherd
Voice: Raspy
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 2000 cp.
Arumawann Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He wears a white vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his white boots flare out at the collars. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a card on it. His golden hair is singed and shortened. His fierce amber eyes like to dwell on things.
Personality: He is almost excessively polite to everyone, even when angry. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Arumawann hails from a village terrorized by drow. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying sister.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Ideals: Logical, Gifted. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Healer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 124 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 19 (+4) | 18 (+4) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Orc, Elven, Dwarven, Halfling
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 2 |
Possessions: 4000 gp. Sapphire pendant on gold chain (2100 gp). A silver and pearl hairclip (90 gp). A roughly beaten golden orb (110 gp). Old masterpiece painting (2200 gp). Black velvet mask with numerous citrines (110 gp). Jeweled electrum ring (5000 gp). Fire opal pendant on a fine gold chain (2200 gp). Gold dragon comb with red garnet eye (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Erevan Iathrana, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears an entirely blue suit with tan socks and a vest with buckled shoes. He is portly but not overly obese. His hair is short and blonde. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Erevan hails from a village terrorized by giants. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He struck the Bounty Hunter job and began his own company from there.
Motivation: He wants revenge against giants; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Enemies, Mentor. Occupation: Bounty Hunter
Voice: Nasally tone
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 83 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Orc, Sylvan
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +5
Possessions: 4000 gp. Sapphire pendant on gold chain (2600 gp). Silver comb with moonstones (1000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dalgal Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a large green jacket. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.
Personality: Stoic and calm, he prefers to meditate than take action. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He comes from a rich western family. Dalgal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion
Ideals: Disciplined, Logical. Bonds: Attractive, Rich, Adventurer, Family. Occupation: Bounty Hunter
Voice: Scandinavian accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +5
Possessions: 310 gp.
Ur-Dag Harlow, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears a brown armored body suit, with a simple pastel line shooting up and back down. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His golden hair is smooth and relatively long. His eyes, though not visible through his cowl, are hazel.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs; and to share knowledge with the world
Ideals: Logical. Flaws: Disease. Bonds: Rich, Attractive. Occupation: Carter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 74 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 100 pp. Banded agate (7 gp). Aquamarine (900 gp). 1 Minor magic item. 1 Minor magic item.
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