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Advanced [show]


Wrenn Turen, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his hair in dreadlocks. His eyes are green and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a pair of adventurers, Wrenn grew up listening to his mother's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Antagonistic, PTSD. Bonds: Adventurer, Slave. Occupation: Carpenter

Voice: Rolls R's

Attributes [hide]

Wrenn Turen, Male Gnome Monk 3
Small (3'3") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)9 (-1) 11 (+0)11 (+0)
Skills Deception +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 2 Holy water. 3 Acid flasks. 2 Thunderstones.


Social Check DCs


Andram Violence, Male Tiefling [Permalink]

Personal [hide]

Description: This man sports tan clothing, slightly heavier than average wear, and sports empty pouches on his belt. His hair is cut close to his head. He has gleaming, smiling black eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a minor phobia of water and hates getting wet.

History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Shipwright soon after.

Motivation: He's looking for his big break; and he is greedy

Ideals: Philantrophist. Flaws: Fearful. Bonds: Rich, Job, Adventurer. Occupation: Shipwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Andram Violence, Male Tiefling Bard 4
Medium (5'3") Tiefling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 200 gp. Alexandrite (1000 gp). Peridot (70 gp). Star ruby (600 gp). Fire opal (600 gp).


Social Check DCs


Gubrash Staurheim, Male Half-Orc [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair is still thick. His fierce gray eyes like to dwell on things.

Personality: He likes to make people angry or surprised. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His first spouse was a Animal Trainer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Animal Trainer they were divorced and he won custody of their daughter. He worked as a Apothecary, and he later adopted a second daughter.

Motivation: An old rival family wants him found; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Religious. Occupation: Apothecary

Voice: Can't modulate volume

Attributes [hide]

Gubrash Staurheim, Male Half-Orc Adept 1
Medium (5'5") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)15 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Orc, Sylvan, Halfling
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Elaim Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a black armored body suit, with a simple tan line shooting up and back down. His white hair is slicked back into a classic pompadour. He wears an eyepatch.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Military. Occupation: Jeweler

Voice: Old thin voice

Attributes [hide]

Elaim Orcfoe, Male Dwarf Expert 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)11 (+0) 18 (+4)9 (-1)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 310 gp.


Social Check DCs


Elaim Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is bald on top and has large black tufts of hair around his ears. His eyes are a pleasant hazel.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of a Miller, who enjoyed hunting, Elaim was taken on many hunting expeditions. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC; and retire the richest man in the south

Ideals: Entrepeneur, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Armorer

Voice: Mumbles to self between sentences

Attributes [hide]

Elaim Trollbleeder, Male Dwarf Aristocrat 7
Medium (4'5") Dwarf, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 63 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)15 (+2) 19 (+4)10 (+0)
Skills Insight +7, Stealth +2
Senses Passive Perception 14
Languages Common, Dwarven, Auran, Giant
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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