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NPC Generator

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Advanced [show]


Beloril Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears clothing that is held on in multiple layers but all of it is in poor condition, and is pretty ugly. His blonde hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He pushes his goals aggressively. He is also a coward if confronted.

History: Gifted from a young age, Beloril studied abroad. His psionic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Ugly, Shy, Fearful. Bonds: Poor. Occupation: Glassblower

Voice: pre-pubescent

Attributes [hide]

Beloril Fallack, Male Dwarf Barbarian 12
Medium (4'4") Dwarf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 128 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)14 (+2) 13 (+1)15 (+2)
Skills Arcana +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Ignan
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 2000 gp. Lapis lazuli (9 gp). Blue quartz (9 gp). Freshwater pearl (9 gp). Lapis lazuli (9 gp). Black pearl (600 gp). Black pearl (600 gp). Blue sapphire (1300 gp). Rock crystal (60 gp). Malachite (9 gp). Fiery yellow corundum (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Weld, Male Human [Permalink]

Personal [hide]

Description: He wears a blue armored body suit, with a simple pastel line shooting up and back down. His hair, while still mostly golden, has prominent grey streaks. This amber eyed southerner is not easily forgotten.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Sculptor

Voice: Relaxed voice

Attributes [hide]

Kody Weld, Male Human Warrior 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)11 (+0) 10 (+0)14 (+2)
Skills Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp. 1 Masterwork Common Melee.


Social Check DCs


Rathkran Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, white, dusty cloak. His copper crest is singed and shortened. His eyes are gold and catlike.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is able to make almost anything out of random pieces of junk.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has recently gotten a pet goose that steals things from people.

Motivation: To reunite with his old friends; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor, Criminal record, Adventurer. Occupation: Weaver

Voice: Creaky witch voice

Attributes [hide]

Rathkran Kimbatuul, Male Dragonborn Fighter 16
Medium (6'8") Dragonborn, Chaotic Neutral (CR 16)
Armor Class 10
Hit Points 126 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)17 (+3) 15 (+2)16 (+3)
Skills Insight +7, Persuasion +8
Senses Passive Perception 12
Languages Common, Elven, Ignan, Aquan
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3

Possessions: 4000 gp. Malachite (9 gp). Fire opal (1100 gp). Chrysoberyl (130 gp). Lapis lazuli (9 gp). Hematite (9 gp). Violet garnet (200 gp). Tiger eye turquoise (9 gp). Blue quartz (9 gp). Carnelian (60 gp). Jasper (60 gp). Deep blue spinel (200 gp). Clear bright green emerald (3000 gp). Jasper (60 gp). Star ruby (1100 gp). Alexandrite (200 gp). Malachite (9 gp). Sard (60 gp). Eye agate (9 gp). Golden yellow topaz (200 gp). Moss agate (9 gp). Banded agate (9 gp). Red spinel (130 gp). Moonstone (60 gp).


Social Check DCs


Grumbar Birkenhead, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He wears his hair in dreadlocks. He has a dull look in his violet eyes.

Personality: Grumbar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to find somewhere to settle down

Ideals: Extrovert. Flaws: Secretive, Antagonistic. Bonds: Attractive, Mentor. Occupation: Shoemaker

Voice: Pronounces O like U

Attributes [hide]

Grumbar Birkenhead, Male Half-Orc Druid 7
Medium (6'4") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)13 (+1) 12 (+1)10 (+0)
Skills History +4, Performance +3
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 90 pp. Hematite (6 gp). Star rose quartz (80 gp). Blue quartz (6 gp). Golden yellow topaz (900 gp).


Social Check DCs


Cask Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His gray fur is singed and shortened. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will rave to anyone who will listen. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Cask was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Cask's father didn't care for him much, and the feeling was mutual. He left for the south, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Flaws: Ugly, Insane, Shy, Antagonistic. Bonds: Immigrant. Occupation: Mayor

Voice: Soothing and warm

Attributes [hide]

Cask Of Ebony, Male Tabaxi Sorcerer 7
Medium (5'5") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 8 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 300 gp. Silver ewer (50 gp). Jeweled anklet (2000 gp).


Social Check DCs

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