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Advanced [show]


Cloak Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He sports yellow clothing, slightly heavier than average wear. He is portly but not overly obese. His brown fur is matted, messy, and big. He wears a mask on his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A powerful wizard made him what he is. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and expand his business

Ideals: Optimist, Joker, Athletic. Flaws: Ugly. Bonds: Mentor. Occupation: Stableman

Voice: Sore throat, cough

Attributes [hide]

Cloak Of Shadows, Male Tabaxi Ranger 3
Medium (6'6") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)13 (+1) 13 (+1)12 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 sp.


Social Check DCs


Seven Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a tight black one piece outfit complete with pants, hood, and a cape. His yellow fur is heavily combed to the left. His yellow eyes peer out from beneath his small black hat.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born in the west, but his parents moved at a very young age to the north. Seven was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Seven decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He struck the Mason job and began his own company from there.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Athletic. Bonds: Job, Attractive, Immigrant, Criminal record. Occupation: Mason

Voice: Speaks through clenched teeth

Attributes [hide]

Seven Shore, Male Tabaxi Adept 8
Medium (6'2") Tabaxi, Lawful Evil (CR 8)
Armor Class 10
Hit Points 58 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)14 (+2) 10 (+0)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 120000 cp. Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nelkin Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is muscular with a powerful set of arms. His blonde hair is lengthy. He has violet eyes and a grey hat with a black feather.

Personality: Cocky and sure of himself, he believes he is the best Cartwright born in the past three hundred years. He misses his home and complains about the freezing weather, even in summer.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and further expansion of business

Bonds: Attractive, Job, Immigrant, Slave, Rich. Occupation: Cartwright

Voice: Raspy

Attributes [hide]

Nelkin Bigheart, Male Halfling Wizard 2
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)10 (+0) 10 (+0)14 (+2)
Skills Nature +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 160 gp. Rhodochrosite (9 gp). Moss agate (9 gp). Red garnet (80 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Orsik Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. He has relatively light skin and is very physically imposing due to his abundance of muscles. His silver hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: Orsik wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Disciplined, Justice. Flaws: Ugly, Disease. Bonds: Job. Occupation: Mortician

Voice: Farmer accent

Attributes [hide]

Orsik Frostbeard, Male Dwarf Bard 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)12 (+1) 16 (+3)10 (+0)
Skills Intimidation +2, Nature +3
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 330 gp. 1 Masterwork Musical instrument.


Social Check DCs


Damakos Quiet, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a red poncho over his likewise colored trousers and shirt. His hair is short and black. His thin eyebrows rest above his beady silver eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Energy wise he seems alert and responsive.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and sabotage a competitor

Ideals: Professionalism, Artistic. Flaws: Ugly. Bonds: Poor, Job. Occupation: Carter

Voice: Creaky witch voice

Attributes [hide]

Damakos Quiet, Male Tiefling Expert 6
Medium (6'4") Tiefling, True Neutral (CR 6)
Armor Class 10
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)12 (+1) 18 (+4)17 (+3)
Skills Athletics +4, Stealth +3
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +3

Possessions: 80 pp. Rich purple corundum (1100 gp). Black pearl (800 gp). Banded agate (14 gp).


Social Check DCs

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