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NPC Generator

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Advanced [show]


Clerebold Barclay, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in earthy colors with a red and white handkerchief worn on his left side. He wears his black hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He will rave to anyone who will listen. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He served in the navy to pay for his family's outstanding loans. In his 16th year, his parents were killed by a giants raid, leaving Clerebold alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Ruler for the past few years.

Motivation: He has comitted a past crime that haunts him to this day; and he'd like to take his coworkers down a peg

Flaws: Insane. Bonds: Attractive, Job, Military, Enemies, Criminal record. Occupation: Ruler

Voice: Soft and melodious

Attributes [hide]

Clerebold Barclay, Male Human Barbarian 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)16 (+3) 9 (-1)12 (+1)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Aquan, Terran, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 1000 cp.


Social Check DCs


Alex Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He sports grey clothing, slightly heavier than average wear. His black hair is thinning but still full. He wears a mask on his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A few years later when the west was not economically sound they moved to his current location. He has been a successful dealer in antiques buying low and selling high.

Motivation: To get a good night's sleep; and to find somewhere to settle down

Ideals: Entrepeneur. Flaws: Emotional, Disease, Insomniac. Bonds: Immigrant. Occupation: Carpenter

Voice: French accent

Attributes [hide]

Alex Horineth, Male Half-Elf Monk 2
Medium (4'11") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Celestial, Halfling
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Delg Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many green ritualistic tattoos. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His moppish black hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is calm most of the time but flees social interaction. Further he is a bit of a stoner and is frequently out of it.

History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the east was not economically sound they moved to his current location. He got away from his former life and has fallen to alcoholism.

Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep

Flaws: Ugly, Shy, Insane, Addict. Occupation: Bellfounder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Delg Battlehammer, Male Dwarf Ranger 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)11 (+0) 10 (+0)9 (-1)
Skills Deception +1, History +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 380 gp. White pearl (120 gp). Jasper (70 gp). White pearl (120 gp).


Social Check DCs


Wymar Suithrasas, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a dagger on it. His white hair is heavily combed to the right. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Artistic, Fighting. Bonds: Nature, Mentor, Adventurer. Occupation: Server

Voice: Smooth and feminine

Attributes [hide]

Wymar Suithrasas, Male Half-Elf Monk 8
Medium (5'6") Half-Elf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)14 (+2) 15 (+2)13 (+1)
Skills Athletics +4, History +5
Senses Passive Perception 12
Languages Common, Elven, Draconic, Ignan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +5

Possessions: 11000 sp. Blue star sapphire (1200 gp). Amber (140 gp). Aquamarine (400 gp). Violet garnet (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Andram Wit, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He has wavy brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He misses his home and complains about the freezing weather, even in summer.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. By chance he met his brother recently and the two have been together since.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and doesn't want to be a junk dealer and was forced into it by his family

Ideals: Fighting. Bonds: Attractive, Family, Immigrant, Slave. Occupation: Junk Dealer

Voice: Posh accent

Attributes [hide]

Andram Wit, Male Tiefling Adept 3
Medium (6'7") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 9 (-1)10 (+0)
Skills Athletics +4, Deception +2
Senses Passive Perception 9
Languages Common, Orc, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs

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