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Advanced [show]


Delebean Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He typically wears tan cloth garments or leather armor. He wears his hair in dreadlocks. His fierce hazel eyes like to dwell on things.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: Regain custody of his daughter; and he has passion for adventuring and risk

Ideals: Impeccable, Entrepeneur, Gifted. Bonds: Adventurer, Family. Occupation: Gardener

Voice: Slow speaker

Attributes [hide]

Delebean Garrick, Male Gnome Ranger 3
Small (3'3") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 11 (+0)13 (+1)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 900 sp.


Social Check DCs


Arumawann Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears bulky blue painted plate armor. Beneath his clothing is a huge mess of scar tissue. His brown hair is greying along the sides and has receded to reveal a widow's peak. His fierce amber eyes like to dwell on things.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Arumawann is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born a particularly ugly child, much to the horror of his parents. His first spouse was a Tanner, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has worked as a Doctor like his mother before him.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Ugly. Bonds: Slave, Family, Job. Occupation: Doctor

Voice: Russian accent

Attributes [hide]

Arumawann Gummen, Male Gnome Cleric 9
Small (3'4") Gnome, Neutral Evil (CR 9)
Armor Class 12
Hit Points 86 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)14 (+2) 16 (+3)14 (+2)
Skills Athletics +4, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Goblin, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146443210

Possessions: 90 pp.


Social Check DCs


Ur-Edin Winthrop, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and brown robe with the hood down. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a card on it. He keeps his long brown hair kept up in a rat tail. He wears an eyepatch.

Personality: He speaks before he thinks and is too direct. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in the north to a Assassin, Ur-Edin learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Sabotage a competitor; and he wants to get laid

Flaws: Ugly, Impulsive. Bonds: Has a crush, Adventurer, Job. Occupation: Assassin

Voice: Shortens vowels

Attributes [hide]

Ur-Edin Winthrop, Male Half-Orc Barbarian 2
Medium (5'7") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)10 (+0) 13 (+1)10 (+0) 11 (+0)12 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 1d6+5, Ranged +2 / 1d6+0, Grapple +5

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs


Melech Intellect, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a well pressed and immaculate suit (or dress). He has done his best to style his purple hair to look like a famous performer. His eyes are silver and catlike.

Personality: Melech is depressed about a lot of things. He tends to be a nihilist. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Dyer father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out

Flaws: Depressed, Insane, Disease. Bonds: Poor, Slave. Occupation: Jeweler

Voice: Can't modulate volume

Attributes [hide]

Melech Intellect, Male Tiefling Expert 4
Medium (5'0") Tiefling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 18 (+4)15 (+2)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 14
Languages Common, Undercommon, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 41000 sp. 1 Minor magic item.


Social Check DCs


Morkral Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His skin is also unnaturally pale. He keeps his long chestnut hair kept up in a rat tail. His eyes are violet.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Artistic, Joker. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Spice Merchant

Voice: Spits words with contempt

Attributes [hide]

Morkral Brawnanvil, Male Dwarf Paladin 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 17 (+3)11 (+0) 15 (+2)10 (+0)
Skills History +2, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 210 gp.


Social Check DCs

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