Gimgen Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case, and he perpetually has his scimitar ready. His top hat is riddled with cuts and holes. His face is scarred and worn.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. As long as the job gets done he does not care how it got done.
History: Gimgen lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.
Motivation: Wants to raise his children well; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist, Professionalism. Flaws: Ugly. Bonds: Family. Occupation: Sellsword
Voice: Dutch accent
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 12)
Armor Class 13
Hit Points 92 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 19 (+4) | 9 (-1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2000 gp. Golden yellow topaz (700 gp). Deep blue spinel (700 gp). Citrine (40 gp). Onyx (40 gp).
Anverth Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a moderate pudge and is not very fit. His Stetson hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with a lost civilization.
History: His parents moved while he was still in utero so he is the first generation to be born here. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.
Motivation: He's repulsed by the PC; and he has a crush on the local stylist
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant, Has a crush. Occupation: Farmer
Voice: Soothing and warm
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 85 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item.
Kerkad Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He carries with him a set of whips on his belt, each one with a sapphire on the hilt. He keeps his gold crest in a flapper bob. His face is covered beneath a completely black helmet.
Personality: He is happy with his job as a Glassblower. He turns his eye from what people do, preferring to live and let live. He is obsessed with a lost civilization.
History: Kerkad was born with his mother's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He became a Glassblower soon after.
Motivation: He wants to meet his childhood hero.
Ideals: Fighting. Bonds: Attractive, Job, Adventurer. Occupation: Glassblower
Voice: Nasally tone
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 300 gp.
Purban Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft black waves gently in the breeze. He carries a battered bow and tarnished shield as well. He wears his black hair up. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Purban took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Purban fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Justice, Gifted. Flaws: Antagonistic. Bonds: Rich. Occupation: Butcher
Voice: Raspy
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 70 pp. Amber (80 gp).
Raymond Halsey, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear flannel and is in decent physical shape. His black hair has been sun bleached extensively. His eyes are amber and catlike.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born in the north to a Sculptor, Raymond learned a great deal about his mother's area of expertise. He has had some formal poetry training, and achieved minor success. He struck the Sculptor job and began his own company from there.
Motivation: Expand his business; and he is terrified, and will act out of fear
Ideals: Joker, Artistic. Flaws: Fearful. Bonds: Religious, Job. Occupation: Sculptor
Voice: Switch between two voices
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 18 (+4) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Undercommon, Terran, Druidic, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Blue star sapphire (600 gp). Red garnet (130 gp). Red garnet (130 gp). Amber (130 gp).
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Their contribution stands as a beacon of hope for all adventurers!