Merihim Muse, Male Tiefling [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright violet and tan, and wears rings and necklaces with large, colorful gems, and carries flails. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.
Personality: Prone to second guessing himself, he comes off as nervous. He is afraid of women and trembles around them
History: Born in a small village he learned the ways of the warrior from his father. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. He inherited the family business which he has now maintained for 5 years.
Motivation: To end his boredom; and sabotage a competitor
Ideals: Fighting. Flaws: Shy, Mundane. Bonds: Rich, Immigrant, Job. Occupation: Carter
Voice: High pitched, excited
Attributes [hide]
Medium (6'0") Tiefling, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 41 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Draconic, Goblin
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cressel Heal, Male Tiefling [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a white shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His brown hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born blind and as such lacked many opportunities for work. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Shepherd
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 54 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1100 gp. Deep green spinel (150 gp). Freshwater pearl (12 gp). 1 Minor magic item.
Mûg Halsey, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses in collared shirts and wears a proper scarf over his head. He has wavy chestnut hair. His face is scarred and worn.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a small toy that he constantly fidgets with.
History: He was born into a rich family. His parents enrolled him in a Commoner school at a young age so that he could practice his psionic talents. He tends to his Body Guard job now, and dutifully fulfills any obligations he has.
Motivation: Money/treasure; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Job, Rich. Occupation: Body Guard
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
Possessions: 400 gp.
Ghesh Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears long strands of aquamarine and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Beneath his clothing is a huge mess of scar tissue. He keeps his long rusty crest kept up in a rat tail. He wears crescent spectacles with a black brim.
Personality: He is witty, but his monotone delivery comes off as unnerving He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He has drifted from career to career and currently works as a Ploughman.
Motivation: To be a Apothecary again; and money/treasure
Ideals: Joker, Justice. Bonds: Rich, Slave, Job. Occupation: Ploughman
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 5)
Armor Class 13
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 18 (+4) | 17 (+3) | 16 (+3) |
Senses Passive Perception 17
Languages Common, Auran, Dwarven, Halfling, Druidic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Peridot (60 gp). 1 Minor magic item. 1 Minor magic item.
Immeral Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears just a blue suit. He has dyed his greying black hair a little too much giving a sharp black color. His half smiles and amber eyes are beguiling and draw you in.
Personality: He has a massive crush on the younger sibling of the Blacksmith who has hired him part-time. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Sold as a small child to a slaver, Immeral was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption
Ideals: Athletic. Bonds: Attractive, Has a crush, Criminal record, Mentor. Occupation: Blacksmith
Voice: Low and grunting
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 45 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 1200 gp. Large well-done wool tapestry (600 gp). Gold cup set with emeralds (3000 gp). Silver chalice with lapis lazuli gems (130 gp). Gold and topaz bottle stopper cork (1400 gp).
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