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NPC Generator

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Advanced [show]


Morgran Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a black armored body suit, with a simple white line shooting up and back down. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His hair is greying and his face has many wrinkles. His gray eyes are slightly larger than normal.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a font of random trivia from the lore and stories he has discovered

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Stylist father left him crippled. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Logical. Flaws: Depressed, Disease. Bonds: Rich. Occupation: Sage

Voice: Hissing voice

Attributes [hide]

Morgran Rumnaheim, Male Dwarf Rogue 9
Medium (4'1") Dwarf, True Neutral (CR 9)
Armor Class 11
Hit Points 57 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)11 (+0) 11 (+0)9 (-1)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1600 gp. Moonstone (60 gp). Rich purple corundum (800 gp). Amethyst (130 gp). Violet garnet (800 gp). Onyx (60 gp). Fire opal (800 gp). 1 Minor magic item.


Social Check DCs


Wobbles Nackle, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has white hair. His fierce gray eyes like to dwell on things.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has all his life been fascinated with painting.

History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He has worked as a Locksmith like his mother before him.

Motivation: A strong sense of loyalty to Gnomish people; and money/treasure

Ideals: Artistic. Flaws: Disease, Racist. Bonds: Rich, Job, Immigrant. Occupation: Locksmith

Voice: Ums and uhs a lot

Attributes [hide]

Wobbles Nackle, Male Gnome Paladin 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 51 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 19 (+4)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 gp.


Social Check DCs


Bathin Soft, Male Tiefling [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft red waves gently in the breeze. His white hair is lengthy. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Bathin is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born a particularly ugly child, much to the horror of his parents. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bathin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bathin. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Flaws: Shy, Ugly. Bonds: Rich, Family, Criminal record. Occupation: Sellsword

Voice: Middle-eastern accent

Attributes [hide]

Bathin Soft, Male Tiefling Bard 5
Medium (5'1") Tiefling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)15 (+2) 15 (+2)19 (+4)
Skills Deception +7, Insight +5
Senses Passive Perception 12
Languages Common, Draconic, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Ashley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. His hair, while still mostly golden, has prominent grey streaks. His eyes are violet and he is always smoking a pipe.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born into a rich family. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Arnold's homeland. Arnold decided to take the middle way and become a bodyguard. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Justice, Fighting. Flaws: Racist. Bonds: Rich, Immigrant. Occupation: Detective

Voice: Low rumbling, strings words together

Attributes [hide]

Arnold Ashley, Male Human Adept 1
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)16 (+3) 12 (+1)14 (+2)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Goblin, Halfling, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 50 gp.


Social Check DCs


Gildmak Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his flail. His auburn hair is long and unkept. His eyes are a pleasant amber.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born a particularly ugly child, much to the horror of his parents. He helped his mother out around the business and became quite the natural. He has achieved small success as a Architect.

Motivation: Further expansion of business; and he desires power and/or immortality

Flaws: Ugly. Bonds: Job, Has a crush, Adventurer. Occupation: Architect

Voice: Complex vocabulary, royal

Attributes [hide]

Gildmak Jamjar, Male Halfling Paladin 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 45 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)18 (+4) 9 (-1)18 (+4)
Skills Arcana +7, Insight +2
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Undercommon, Gnoll, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs

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