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Advanced [show]


Salasar Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fitting clothing which further accentuates his frame. His crest is silver and curly. His gold eyes lackadaisically let the world flow into them.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with finding treasure.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Logical. Flaws: Selfish, Insane. Bonds: Attractive, Poor, Adventurer. Occupation: Scribe

Voice: Raspy

Attributes [hide]

Salasar Clethtinthiallor, Male Dragonborn Bard 12
Medium (6'5") Dragonborn, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 41 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)12 (+1) 12 (+1)16 (+3)
Skills Medicine +5, Persuasion +7
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 100 pp. A pair of silk slippers encrusted with tiny pearls. (60 gp). Jeweled electrum ring (4000 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Old masterpiece painting (1800 gp). Jeweled electrum ring (4000 gp). 1 Minor magic item.


Social Check DCs


Ralf Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His red hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Ralf grew up listening to his mother's many stories. He was taken from his home at a very young age. He inherited the family business which he has now maintained for 9 years.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Optimist. Bonds: Adventurer, Slave, Job. Occupation: Mortician

Voice: Farmer accent

Attributes [hide]

Ralf Goltorah, Male Half-Elf Adept 1
Medium (4'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)9 (-1) 11 (+0)13 (+1)
Skills Arcana +1, Athletics +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 110 gp. Banded agate (5 gp). 1 Antitoxin.


Social Check DCs


Simon Hadley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a colorful flower in his golden hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a font of random trivia from the lore and stories he has discovered

History: He got into the Tailor business at a young age. From there he went from mercenary job to mercenary job. He became a Tailor soon after.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Logical. Flaws: Depressed. Bonds: Attractive, Job, Adventurer. Occupation: Tailor

Voice: Speaks like tongue is numb

Attributes [hide]

Simon Hadley, Male Human Druid 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)14 (+2) 17 (+3)14 (+2)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Aquan, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 90 gp. Deep green spinel (130 gp). 4 Acid flasks.


Social Check DCs


Kody Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears a blue shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He keeps his long auburn hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Kody took refuge in the old dungeon and found the beat up bastard sword and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Mundane. Bonds: Military, Nature. Occupation: Crown-heir

Voice: Soft and mumbly

Attributes [hide]

Kody Cooper, Male Human Barbarian 2
Medium (5'0") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)16 (+3) 15 (+2)13 (+1)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Aquan, Undercommon, Gnome
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 800 sp. 1 Breastplate.


Social Check DCs


Sammal Peace, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is wearing colorful clothing, dressed as a Herbalist. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is long and unkept. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: This man loves music and to teach people music more than just about anything. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Herbalist. He has never given up on his music dream.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Slave, Rich, Job. Occupation: Herbalist

Voice: Italian accent

Attributes [hide]

Sammal Peace, Male Tiefling Monk 4
Medium (6'5") Tiefling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 16 (+3)16 (+3)
Skills Religion +2, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Red-brown spinel (60 gp). Pink pearl (60 gp). Tourmaline (60 gp). White pearl (60 gp). 1 Small steel mirror. 1 Silver holy symbol.


Social Check DCs

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