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Advanced [show]


Lone In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears clothing that is held on in multiple layers but all of it is in poor condition. His fur, while still mostly lavender, has prominent grey streaks. His eyes are likewise copper. His teeth are white and perfect.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the south his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.

Motivation: He feels kind of lost in life.

Flaws: Depressed, Hedonist. Bonds: Poor, Attractive. Occupation: Actor

Voice: Creaky witch voice

Attributes [hide]

Lone In the Wind, Male Tabaxi Fighter 10
Medium (5'9") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 77 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 12 (+1)10 (+0) 13 (+1)17 (+3)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4

Possessions: 190 pp.


Social Check DCs


Gorbundus Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. He has styled his white crest well, parting it to the left. His skin is flawless and his red eyes scan people very quickly.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Religious, Mentor. Occupation: Bowyer

Voice: Speaks with lips pursed

Attributes [hide]

Gorbundus Bhenkumbyrznaax, Male Dragonborn Commoner 4
Medium (6'2") Dragonborn, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)10 (+0) 16 (+3)13 (+1)
Skills Arcana +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Travok Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This western man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His clothes are grease stained in places. He wears a colorful flower in his red hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Travok lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Flaws: Selfish. Bonds: Poor, Immigrant, Attractive, Family. Occupation: Butcher

Voice: Raspy

Attributes [hide]

Travok Rumnaheim, Male Dwarf Expert 12
Medium (4'2") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 62 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)16 (+3) 12 (+1)12 (+1)
Skills Animal Handling +5, Nature +7
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Halfling, Giant
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 200 pp. Tiger eye turquoise (4 gp). Golden yellow topaz (800 gp). Carnelian (60 gp). Chrysoberyl (100 gp). Onyx (60 gp). Fiery yellow corundum (1500 gp). Bloodstone (60 gp). Azurite (4 gp). Blue sapphire (1500 gp). 1 Minor magic item.


Social Check DCs


Thomas Cooper, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his falchion. His right hand appears badly burned and disfigured. He keeps his brown hair in a flapper bob. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a font of random trivia from the lore and stories he has discovered

History: Thomas was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Addict. Bonds: Attractive. Occupation: Barber

Voice: Eastern European accent

Attributes [hide]

Thomas Cooper, Male Human Bard 11
Medium (5'0") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 56 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)19 (+4) 12 (+1)10 (+0)
Skills Investigation +8, Survival +5
Senses Passive Perception 11
Languages Common, Abyssal, Goblin, Infernal, Undercommon
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day163333100

Possessions: 1900 gp. Moss agate (12 gp). Rhodochrosite (12 gp). Chrysoberyl (40 gp). Banded agate (12 gp). Alexandrite (400 gp). Amber (40 gp). Chrysoberyl (40 gp). Aquamarine (400 gp). Black star sapphire (900 gp).


Social Check DCs


Left-Handed In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of maces on his belt, each one with a aquamarine on the hilt. He sports a flattop fur cut. His yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a habit of throwing himself into exceedingly dangerous situations.

History: His parents moved while he was still in utero so he is the first generation to be born here. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Barrister.

Motivation: Wants to work out more often; and to be a detective again

Ideals: Fighting, Athletic. Flaws: Impulsive. Bonds: Attractive, Immigrant, Job. Occupation: Barrister

Voice: Russian accent

Attributes [hide]

Left-Handed In Woods, Male Tabaxi Commoner 6
Medium (5'7") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)11 (+0) 15 (+2)11 (+0)
Skills Insight +5, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 3000 sp.


Social Check DCs

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