Dain Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His head has been shaved. His eyes are blue.
Personality: He has a massive crush on the younger sibling of the Fortune-teller who has hired him part-time. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He got into the Fortune-teller business at a young age. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: He wants to get laid; and he's in love
Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer, Job. Occupation: Fortune-teller
Voice: Sensual and smooth
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 12)
Armor Class 13
Hit Points 73 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 16 (+3) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +4
Possessions: 1000 gp. Black velvet mask with numerous citrines (180 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Azaki Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears professional attire. He has a very tight haircut. His violet unseeing eyes seem to look past you.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their son. He worked as a Farmer, and he later adopted a second son.
Motivation: To reunite with his absent mother; and wants to work out more often
Ideals: Athletic. Flaws: Disease, Cynical. Bonds: Attractive, Family. Occupation: Farmer
Voice: Excited and jittery
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Guy Gyula, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a robe, a symbol of the sun god around his neck, and a pickaxe on his belt. His golden hair is lengthy. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: Aggressive, abrasive, and angry, Guy embodies much of what other species detest in the Humans. He also is a firm believer in the manly ideal.
History: When he was but 8 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world
Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Immigrant. Occupation: Adventurer
Voice: Indian accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 59 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rûkdûg Hayhurst, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His long chestnut hair is drawn into a two foot long braid. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also hits on women, regardless of circumstances.
History: He was born a particularly ugly child, much to the horror of his parents. Over the years he perfected his riding and shooting skills. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has a crush on the local Beggar.
Flaws: Ugly, Mundane, Disease. Bonds: Has a crush, Nature. Occupation: Slave Trader
Voice: Soft and mumbly
Attributes [hide]
Medium (6'8") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 64 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 1200 gp. Jet (50 gp). Rhodochrosite (15 gp). Brown-green garnet (50 gp).
Norkruuth Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is renowned for his bright brown suits and hats. He is muscular with a powerful set of arms. His brass crest is greasy and uncared for. He wears a mask on his face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Further he is a bit of a stoner and is frequently out of it.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their daughter. He worked as a Barkeep, and he later adopted a second daughter.
Motivation: Someone believes him a fraud; and doesn't want to be a barkeep and was forced into it by his family
Ideals: Joker. Flaws: Ugly, Addict. Bonds: Military, Family, Enemies. Occupation: Barkeep
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 10)
Armor Class 11
Hit Points 106 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +5
Possessions: 16000 sp. Large well-done wool tapestry (300 gp). Gold and topaz bottle stopper cork (1400 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
