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Advanced [show]


Nelkin Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of tridents on his belt, each one with a aquamarine on the hilt. He has red hair. His blue unseeing eyes seem to look past you.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Nelkin has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a crush on the local Herbalist; and wants his loneliness to end

Ideals: Fighting, Philantrophist. Flaws: Disease, Antagonistic. Bonds: Has a crush. Occupation: Brewer

Voice: High pitched and raspy

Attributes [hide]

Nelkin Brushgather, Male Halfling Ranger 6
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 11 (+0)12 (+1) 9 (-1)13 (+1)
Skills Medicine +2, Nature +4
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Red garnet (70 gp). 1 Masterwork Musical instrument. 1 Superior lock. 1 Good lock.


Social Check DCs


Thomas Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He usually wears his grey robe and has his nunchaku always slung over his shoulder. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Thomas is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Spy and was forced into it by his family; and an old rival family wants him found

Ideals: Joker. Flaws: Insane. Bonds: Immigrant, Family, Religious. Occupation: Spy

Voice: American accent

Attributes [hide]

Thomas Qualanthri, Male Half-Elf Bard 1
Medium (5'3") Half-Elf, Neutral Good (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)12 (+1) 11 (+0)10 (+0)
Skills Acrobatics +6, Performance +2
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 150 gp. 1 Masterwork studded leather.


Social Check DCs


Spring Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who is perpetually draped in fineries, but all of this concealed by his earthly robes., he is not a threatening figure. His fur is short and yellow. His blue eyes peer out from beneath his Stetson black hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with his Shepherd father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To end his boredom.

Ideals: Joker. Flaws: Impulsive, Mundane, Disease. Bonds: Attractive. Occupation: Soapmaker

Voice: Rolls R's

Attributes [hide]

Spring Thunder, Male Tabaxi Adept 9
Medium (6'4") Tabaxi, Lawful Evil (CR 9)
Armor Class 12
Hit Points 54 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Insight +4, Performance +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1500 gp. Moonstone (70 gp). Freshwater pearl (4 gp).


Social Check DCs


Sammal Peace, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has styled his brown hair well, parting it to the right. His gold eyes lackadaisically let the world flow into them.

Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He invites people to come help in his community garden.

History: Born in the west his family was never financially stable. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is currently in port desperately looking for someone to get him out; and tiefling compassion

Ideals: Philantrophist, Persistence. Flaws: Racist. Bonds: Poor, Slave. Occupation: Glassblower

Voice: Strong lisp

Attributes [hide]

Sammal Peace, Male Tiefling Expert 4
Medium (6'8") Tiefling, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)16 (+3) 17 (+3)10 (+0)
Skills Arcana +5, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Ignan, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 37000 sp. Bloodstone (50 gp). Deep blue spinel (300 gp). 3 Antitoxin.


Social Check DCs


Seven Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has wavy black fur. He wears large thick round spectacles.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: When he was but 4 years old his parents immigrated from the west. A few years later when the south was not economically sound they moved to his current location. He became a Scribe soon after.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Optimist. Bonds: Family, Immigrant, Job. Occupation: Scribe

Voice: Pronounces O like U

Attributes [hide]

Seven Mist, Male Tabaxi Paladin 10
Medium (6'8") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 91 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Insight +5, Religion +6
Senses Passive Perception 11
Languages Common, Goblin, Infernal
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 900 gp. Golden yellow topaz (1600 gp). Deep blue spinel (1600 gp). Alexandrite (1600 gp). Black opal (900 gp). Violet garnet (1600 gp). Deep green spinel (130 gp). Banded agate (15 gp). Rich purple corundum (900 gp).


Social Check DCs

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