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Advanced [show]


Vonbin Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a long black beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Always inclined to offer people food he seems plenty friendly. He is able to make almost anything out of random pieces of junk.

History: Vonbin was born the youngest of three triplets. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found.

Ideals: Philantrophist, Gifted, Impeccable. Flaws: Ugly, Insomniac. Bonds: Family. Occupation: Carpenter

Voice: Rolls R's

Attributes [hide]

Vonbin Orcfoe, Male Dwarf Cleric 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 18 (+4)11 (+0) 14 (+2)14 (+2)
Skills Arcana +2, Intimidation +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 340 gp. 1 Masterwork Common Melee.


Social Check DCs


Radomir Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: 3'0" and lanky with angular features, he is an attractive figure. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a long brown beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.

Personality: Confrontational and typically high on some drug or another. A true patriot, Radomir would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the south to a Knight, Radomir learned a great deal about his father's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He then took over the family business and is one of the better Knight for hire.

Motivation: He'd like to take his coworkers down a peg; and to be a barrister again

Flaws: Addict. Bonds: Attractive, Military, Job, Nature. Occupation: Knight

Voice: Draws out vowels

Attributes [hide]

Radomir Sunmeadow, Male Halfling Fighter 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)11 (+0) 16 (+3)18 (+4)
Skills Acrobatics +2, Persuasion +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +6

Possessions: 120 gp.


Social Check DCs


Zedaar Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it, and carries swords. His scarlet crest is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irascible and easily irritated. He is harsh and unforgiving.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zedaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Poor. Occupation: Courier

Voice: Raspy

Attributes [hide]

Zedaar Sumnarghthrysh, Male Dragonborn Cleric 4
Medium (6'6") Dragonborn, Neutral Good (CR 4)
Armor Class 12
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)12 (+1) 14 (+2)15 (+2)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 400 gp. 1 Silk rope. 1 Magnifying glass. 1 Climber’s kit. 1 Average lock.


Social Check DCs


Diggory Romeo, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a deerstalker hat to hide his balding. His blue unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Diggory will drive conversation. He misses his home and complains about the freezing weather, even in summer.

History: When he was but 5 years old his parents immigrated from the north. At a young age his mother died while driving off some drow. His father being the stubborn sort decided to stay and helped train him in greataxe use. Days after completing his studies, news broke out that his hometown was attacked by drow. Diggory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Many drow want him driven away.

Ideals: Extrovert, Fighting. Flaws: Disease. Bonds: Immigrant, Enemies. Occupation: Unemployed

Voice: Low range voice

Attributes [hide]

Diggory Romeo, Male Half-Elf Commoner 5
Medium (4'11") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 10 (+0)17 (+3)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp. Onyx (40 gp). Golden yellow topaz (400 gp). 2 Acid flasks. 1 Everburning torch. 1 Holy water. 2 Tanglefoot bags.


Social Check DCs


Mordai Pandaemonium, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears dark leathers with embroidery. His black hair, when down, is lengthy. His white eyes are slightly larger than normal.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born several months after his father was called into army service. He moved out north to avoid the crime he committed. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Passionate. Bonds: Criminal record, Military, Debt, Rich. Occupation: Fletcher

Voice: Excited and jittery

Attributes [hide]

Mordai Pandaemonium, Male Tiefling Monk 7
Medium (6'1") Tiefling, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)14 (+2) 12 (+1)18 (+4)
Skills Persuasion +7, Stealth +4
Senses Passive Perception 11
Languages Common, Draconic, Goblin
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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