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NPC Generator

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Advanced [show]


Marbas Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is chestnut and curly. He has black eyes.

Personality: Marbas is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with his god.

History: He was always a brilliant, if unscrupulous mind. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He is untrained/undisciplined, which makes him dangerous.

Motivation: Many gnolls want him driven away; and revenge

Ideals: Extrovert, Logical. Flaws: Insane. Bonds: Religious, Enemies. Occupation: Courier

Voice: Sleepy voice

Attributes [hide]

Marbas Divinity, Male Tiefling Adept 11
Medium (5'4") Tiefling, True Neutral (CR 11)
Armor Class 12
Hit Points 49 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 16 (+3)18 (+4)
Skills History +4, Persuasion +8
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: Bloodstone (20 gp). Aquamarine (700 gp). Pink pearl (90 gp). Amethyst (90 gp). Onyx (20 gp). Chrysoberyl (90 gp). Jasper (20 gp). Deep green spinel (90 gp). Moss agate (11 gp).


Social Check DCs


Thervan Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he usually wears his white robe and has his trident always slung over his shoulder. His white hair is thinning but still full. He wears an eyepatch.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a small toy that he constantly fidgets with.

History: Thervan was born in the south. At a young age he loved to build and create. Over the years he perfected his riding and shooting skills. He got away from his former life and has fallen to alcoholism.

Motivation: To clean up the streets.

Ideals: Persistence. Flaws: Ugly, Addict. Bonds: Guardian, Nature. Occupation: Mayor

Voice: Rolls R's

Attributes [hide]

Thervan Sylvaranth, Male Half-Elf Sorcerer 3
Medium (5'11") Half-Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)10 (+0) 16 (+3)11 (+0)
Skills Insight +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 40 pp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Miles Walpole, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and violet handkerchief worn on his right side. He has a slight overbite and is overall scrawny. His silver hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He acts crazy and hedonistic. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A powerful necromancer made him what he is. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Marry his brother to traveling adventurers; and doesn't want to be a adventurer and was forced into it by his family

Flaws: Ugly, Hedonist. Bonds: Job, Mentor, Adventurer, Family. Occupation: Adventurer

Voice: American accent

Attributes [hide]

Miles Walpole, Male Human Monk 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 11 (+0)10 (+0)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Iolite (20 gp).


Social Check DCs


Donaar Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a faded coat and loose pants complete with feathered hat. He wears his copper crest down. His red eyes dart from person to person to random spaces in the air.

Personality: He is fixated on the number 80. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in a small island village. He worked as a nervous Barkeep and found it very stressful. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and sabotage a competitor

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Nature, Job. Occupation: Barkeep

Voice: Farmer accent

Attributes [hide]

Donaar Zzzxaaxthroth, Male Dragonborn Monk 9
Medium (6'7") Dragonborn, True Neutral (CR 9)
Armor Class 13
Hit Points 68 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)14 (+2) 10 (+0)14 (+2)
Skills Medicine +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1600 gp. Sard (20 gp). Zircon (20 gp). Sard (20 gp). Lapis lazuli (12 gp).


Social Check DCs


Wymar Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a small hat to cover his moderate length silver hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gifted from a young age, Wymar studied abroad. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has since lost track of the people in his past.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Bonds: Attractive, Religious. Occupation: Fortune-teller

Voice: Sore throat, cough

Attributes [hide]

Wymar Hadleigh, Male Human Fighter 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)17 (+3) 13 (+1)16 (+3)
Skills Acrobatics +3, Athletics +5
Senses Passive Perception 11
Languages Common, Gnoll, Celestial, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5

Possessions: 300 sp. Onyx (40 gp).


Social Check DCs

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