Aramil Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He dresses well, wearing yellow shirts, loose pants, and blazers most of the time, and carries crossbows. His hair is auburn, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is lazy, self-centered, vain, and jealous.
History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Fighting. Flaws: Insomniac, Cynical, Selfish. Bonds: Attractive. Occupation: Baker
Voice: Raspy
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Ignan, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 11000 cp. 1 Banded mail. 1 Masterwork Light wooden shield. 1 Masterwork Light steel shield.
Gerald Wedgwood, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a black coat over a green low-cut shirt, and a deerstalker hat upon his head. His white hair is heavily combed to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Banker profession.
History: He was raised in a plains tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and expand his business
Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Armorer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 32 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 17 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Celestial, Halfling, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).
Melech Music, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He keeps his long white hair kept up in a rat tail. He has gleaming, smiling black eyes.
Personality: He snorts whenever he laughs or is feeling confident. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. A gifted student he started as a Guard, but he got bored and became a Body Guard. He has worked as a Body Guard like his father before him.
Motivation: A strong sense of loyalty to Tiefling people; and several ex partners dislike his way of doing things and want revenge
Flaws: Racist. Bonds: Religious, Enemies, Job. Occupation: Body Guard
Voice: Posh accent
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 18 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Halfling, Elven, Dwarven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Frouse Garrick, Male Gnome [Permalink]
Personal [hide]
Description: This eastern man is well dressed, but even with his fine clothing he looks run-down. His clothes are grease stained in places. His blonde hair is long and unkept. He has hazel eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He got into the Layabout business at a young age. A gifted student he started as a Dyer, but he got bored and became a Layabout. He has drifted from career to career and currently works as a Layabout.
Motivation: Sabotage a competitor; and balancing his hectic life and new layabout responsibilities is difficult
Flaws: Ugly. Bonds: Poor, Immigrant, Job, In love. Occupation: Layabout
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Gormogord Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. His hair is always cut to a buzz. His hazel eyes dart from person to person to random spaces in the air.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality; and to prove his worth to the world
Ideals: Athletic, Gifted, Fighting. Flaws: Impulsive. Bonds: Adventurer. Occupation: Spy
Voice: Aggressive tone
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 1000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp).
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Their contribution stands as a beacon of hope for all adventurers!
