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Advanced [show]


Patrin Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his longsword. He has wavy bronze crest. His eyes are red.

Personality: He has a massive crush on the younger sibling of the Mortician who has hired him part-time. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He comes from a rich western family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.

Motivation: He would like to get married and retire; and wants a kiss

Ideals: Optimist. Bonds: Immigrant, Has a crush, Rich. Occupation: Mortician

Voice: Voice breaks

Attributes [hide]

Patrin Yarjerit, Male Dragonborn Expert 11
Medium (6'1") Dragonborn, Chaotic Good (CR 11)
Armor Class 11
Hit Points 57 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)12 (+1) 15 (+2)17 (+3)
Skills Investigation +5, Performance +7
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 70 pp. Banded agate (8 gp). Deep blue spinel (1600 gp). Brown-green garnet (70 gp). Blue quartz (8 gp). Eye agate (8 gp). Jade (70 gp). Carnelian (30 gp). Tiger eye turquoise (8 gp). Tiger eye turquoise (8 gp).


Social Check DCs


Fulbar High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tan costume with the symbols of death on his torso. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Fulbar is depressed about a lot of things. He tends to be a nihilist. Fulbar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Fulbar lived on a farm with his mother, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.

Motivation: Someone believes him a fraud; and an old rival family wants him found

Flaws: Insomniac, Depressed, Hedonist. Bonds: Family, Enemies. Occupation: Roofer

Voice: Raspy

Attributes [hide]

Fulbar High-hill, Male Halfling Monk 3
Small (2'11") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 29 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)15 (+2) 9 (-1)17 (+3)
Skills Athletics +2, Investigation +4
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 gp. 1 Buckler.


Social Check DCs


Thamior Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This southern man is wearing the road beaten gear of a warrior. His clothes are grease stained in places. His golden hair is kept up in a ponytail inside a small hat. His thin eyebrows rest above his beady hazel eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of southern immigrants he idolized his father. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Opinionated. Flaws: Ugly, Greedy. Bonds: Poor, Immigrant. Occupation: Detective

Voice: High pitched, excited

Attributes [hide]

Thamior Ariessus, Male Elf Adept 2
Medium (5'2") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +3, History +3
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 330 gp. 1 Breastplate.


Social Check DCs


Great Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. He is portly but not overly obese. He has wavy yellow fur. His fair skin shows little sign of his aristocratic breeding.

Personality: He is extraordinarily eccentric. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He is the product a well kept family trust fund and as such has never really known need. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has set out to sabotage the competition.

Motivation: He is wracked by social anxiety; and he has money and likes to spend it

Flaws: Insane, Fearful. Bonds: Attractive, Job, Rich. Occupation: Barrister

Voice: Italian accent

Attributes [hide]

Great Of World, Male Tabaxi Monk 10
Medium (6'9") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 84 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)17 (+3) 12 (+1)15 (+2)
Skills Intimidation +6, Survival +5
Senses Passive Perception 11
Languages Common, Celestial, Goblin, Dwarven
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2400 gp.


Social Check DCs


Qemuel Agony, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses well, typically a more casual-formal manner. He wears his blue hair down. His half smiles and white eyes are beguiling and draw you in.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a criminal king-pin and mafia family He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He has never given up on his painting dream.

Motivation: A rival would like him out of the picture; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Emotional. Bonds: Attractive, Adventurer, Criminal record. Occupation: Mercenary

Voice: Dark and ominous

Attributes [hide]

Qemuel Agony, Male Tiefling Warlock 8
Medium (5'11") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Animal Handling +5, Nature +5
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 1100 gp. Moss agate (6 gp). Moss agate (6 gp). Sard (30 gp). Azurite (6 gp).


Social Check DCs

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