Mreksh Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'2". He is typically in his Engraver uniform, and his gloved hand is found clutching a monstrous two handed axe. His copper crest is kept up in a ponytail inside a broad hat. His face is scarred and worn.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has worked as a Engraver like his mother before him.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Ugly, Secretive. Bonds: Job, Religious, Rich. Occupation: Engraver
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 7)
Armor Class 10
Hit Points 35 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Celestial
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +5
Possessions: 600 gp.
Crampernap Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His tied-back hair is golden. His face is scarred and worn.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Crampernap hails from a village terrorized by giants. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Crampernap grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Crampernap. Days after completing his studies, news broke out that his hometown was attacked by giants. Crampernap was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: He has decided he is irredeemable.
Ideals: Athletic. Flaws: Ugly. Bonds: Enemies, Rich, Criminal record. Occupation: Map Maker
Voice: Relaxed voice
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 14000 cp.
Dazzazn Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and wears dull blue sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. He keeps his copper crest in a flapper bob. His red eyes are slightly larger than normal.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: The child of eastern immigrants he idolized his mother. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying brother.
Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Family, Immigrant. Occupation: Server
Voice: Low and grunting
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 56 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 210 pp. 1 Minor magic item. 1 Minor magic item.
Baern Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a brown wide-brimmed hat and brown clothes. His blonde hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He became a Shoemaker soon after.
Motivation: To protect his home; and balancing his hectic life and new shoemaker responsibilities is difficult
Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Criminal record, Guardian. Occupation: Shoemaker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 15 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Dwarven, Infernal, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 16000 sp.
Aelar Liadon, Male Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears a sleeveless long coat of deep pastel leather and dull black iron scale mail. His long white hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He feeds upon the attention of others.
History: He was always a brilliant, if unscrupulous mind. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg
Ideals: Logical. Flaws: Insane, Selfish. Bonds: Attractive, Job. Occupation: Shepherd
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 7 (-2) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Ignan, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
