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NPC Generator

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Advanced [show]


Jebeddo Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: A 3'8" eastern man, he wears rags and sports a simple walking cane. His brown hair is styled in orderly dreadlocks. He is baby faced.

Personality: Always inclined to offer people food he seems plenty friendly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to loving parents in a slum to the east. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Jebeddo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Jebeddo. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is unsatisfied with his job; and seeks redemption

Ideals: Philantrophist, Entrepeneur. Flaws: Hedonist. Bonds: Poor, Criminal record, Job. Occupation: Sage

Voice: Raspy

Attributes [hide]

Jebeddo Umbodoben, Male Gnome Adept 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)15 (+2) 13 (+1)8 (-1)
Skills Deception +1, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp.


Social Check DCs


Bharash Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear blue tank tops with green pants. His crest is black and very short. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Further he is a bit of a stoner and is frequently out of it.

History: Gifted from a young age, Bharash studied abroad. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He's since become an addict/alcoholic.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Ugly, Shy, Addict. Bonds: Religious. Occupation: Armorer

Voice: Stutters

Attributes [hide]

Bharash Ebynichtomonis, Male Dragonborn Adept 12
Medium (6'2") Dragonborn, Neutral Good (CR 12)
Armor Class 11
Hit Points 47 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 2000 gp. Moss agate (15 gp). Deep blue spinel (1300 gp). Azurite (15 gp). Moss agate (15 gp). Blue quartz (15 gp). Citrine (40 gp). Chalcedony (40 gp). Aquamarine (1300 gp). Red-brown spinel (160 gp). Chrysoprase (40 gp).


Social Check DCs


Patrick Marston, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this northern man wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has done his best to style his chestnut hair to look like a famous performer. His ears are large.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born in the north his family was never financially stable. He moved out south to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Poor, Criminal record. Occupation: Beggar

Voice: Sore throat, cough

Attributes [hide]

Patrick Marston, Male Human Rogue 1
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)10 (+0) 12 (+1)15 (+2)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp. Golden yellow topaz (300 gp).


Social Check DCs


Boddynock Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'4", this man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is harsh and unforgiving.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Boddynock took refuge in the large cave and found the beat up ceremonial dagger and armor he uses now. He struck the Sellsword job and began his own company from there.

Motivation: To be a Herbalist again; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Antagonistic. Bonds: Job, Religious, Nature, Criminal record. Occupation: Sellsword

Voice: growls and snarls, animalistic

Attributes [hide]

Boddynock Fiddlefen, Male Gnome Expert 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 17 (+3)12 (+1)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Caeldrim Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. This brown eyed westerner is not easily forgotten.

Personality: He hates drow. He views them as having robbed his home of its proper glory. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Caeldrim is combative with any and all who dare try his patience in the slightest.

History: Gifted from a young age, Caeldrim studied abroad. His parents enrolled him in a Rogue school at a young age so that he could practice his divine talents. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Many drow want him driven away.

Ideals: Athletic, Justice, Gifted. Bonds: Enemies. Occupation: Weaver

Voice: Uses lots of figures of speech

Attributes [hide]

Caeldrim Koehlanna, Male Half-Elf Rogue 4
Medium (5'1") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 37 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)14 (+2) 12 (+1)13 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Halfling, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 5000 cp.


Social Check DCs

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