Kipper Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of monstrous two handed axes on his belt, each one with a topaz on the hilt. His chestnut hair is cut jaggedly and amateurishly. His brown eyes peer out from beneath his small brown hat.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a font of random trivia from the lore and stories he has discovered
History: His mother raised him in a mountain cabin. He moved from fad to fad and when he turned 15 he discovered singing. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To share knowledge with the world; and wants to open a new tavern
Ideals: Fighting, Logical, Artistic. Bonds: Job, Nature. Occupation: Fisher
Voice: Jittery and nervous
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 11)
Armor Class 14
Hit Points 91 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 18 (+4) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: Jeweled electrum ring (3000 gp). Gold and topaz bottle stopper cork (1300 gp).
Hirrathak Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man wears a yellow coat over a brown low-cut shirt, and a Stetson hat upon his head and is in decent physical shape. His black crest has been sun bleached extensively. His eyes are a pleasant red.
Personality: His tongue was cut out and he uses sign language. He never wears the same outfit twice, unless he absolutely has to.
History: He served in the navy to pay for his family's outstanding loans. When Hirrathak reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Retire the richest man in the west; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Artistic, Entrepeneur. Flaws: Disease. Bonds: Military, Adventurer. Occupation: Merchant
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 18 (+4) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Infernal, Gnome
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 4000 sp.
Skamos Fascination, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a grey vest and prefers blue and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is braided into rings. His fierce black eyes like to dwell on things.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: He was born to loving parents in a slum to the east. His first spouse was a Miller, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.
Motivation: Doesn't want to be a Architect and was forced into it by his family.
Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Poor, Family. Occupation: Architect
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 17 (+3) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Giant, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Lamlis Hardy, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He has the majority of his body covered in plate. His auburn hair is knotted and matted. His skin is flawless and his blue eyes scan people very quickly.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a habit of throwing himself into exceedingly dangerous situations.
History: Lamlis was born with his father's beautiful face. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To prove his worth to the world; and wants to work out more often
Ideals: Athletic, Persistence. Flaws: Impulsive. Bonds: Attractive. Occupation: Layabout
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 30 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 2 Thunderstones. 2 Thunderstones.
Adelard Thorton, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a lot of dark rich colors, with gold accents. He has done his best to style his chestnut hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.
Personality: Stoic and calm, he prefers to meditate than take action. He is a very good compulsive liar and kleptomaniac.
History: Adelard lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He used his abilities to trick people and travel the world for free.
Motivation: To reunite with his absent mother; and to unite with his sister
Ideals: Disciplined. Flaws: Addict. Bonds: Attractive, Criminal record, Family. Occupation: Tanner
Voice: Stutters
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Giant, Gnoll, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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