Latbag Thorpe, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a small hat to cover his moderate length golden hair. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: Latbag wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He is a Jackalwere in disguise. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.
Motivation: An old rival family wants him found.
Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Laborer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Evil (CR 6)
Armor Class 11
Hit Points 27 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 800 gp. Large well-done wool tapestry (500 gp). Silver comb with moonstones (800 gp). Gold and topaz bottle stopper cork (300 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item.
Gorbundus Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears dark leathers with embroidery. He sports a flattop crest cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in a small island village. He was an athlete and attended two major summer competitions. He never won. He became a Mayor soon after.
Motivation: To prove his worth to the world; and to be a barber again
Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Job, Nature. Occupation: Mayor
Voice: Loud with bravado
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp. Blue star sapphire (900 gp). 1 Masterwork Heavy wooden shield.
Rael Berevan, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He has a large black mantle and cape that has been intricately interwoven into his yellow robe. He has a hunchback. His hair is cut close to his head. His face is covered beneath a completely black helmet.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with finding treasure.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Mercenary mother left him crippled. Due to his spouse's obsession with being a Mercenary they were divorced and he won custody of their son. He worked as a Stableman, and he later adopted a second son.
Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his brother
Flaws: Ugly, Disease. Bonds: Family, Adventurer. Occupation: Stableman
Voice: Squeaky
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 9)
Armor Class 12
Hit Points 72 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Gnome
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 |
Possessions: 1900 gp. Aquamarine (1400 gp). Black opal (700 gp). Iolite (60 gp). Onyx (60 gp). Sard (60 gp). Violet garnet (1400 gp).
Hadarai Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His golden hair is matted, messy, and big. His eyes are violet.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born into a rich family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and retire the richest man in the south
Ideals: Disciplined, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Assassin
Voice: Speaks with a cold
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1300 sp. 1 Masterwork Uncommon Weapon.
Frouse Folkor, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is renowned for his bright tan suits and hats. His brown hair is slicked back into a classic pompadour. His skin is flawless and his blue eyes scan people very quickly.
Personality: He snorts whenever he laughs or is feeling confident. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Sold as a small child to a brothel owner, Frouse was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Commoner school at a young age so that he could practice his psionic talents. He used his abilities to trick people and travel the world for free.
Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Mentor, Criminal record. Occupation: Blacksmith
Voice: Jamaican accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
