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NPC Generator

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Advanced [show]


Travok Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'0" when asserting himself. His chestnut hair is styled in orderly dreadlocks. His green eyes are slightly larger than normal.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born in the east to a Mercenary, Travok learned a great deal about his father's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a Mercenary soon after.

Motivation: Wants to open a new tavern; and he is greedy

Bonds: Attractive, Family, Job, Rich. Occupation: Mercenary

Voice: Smoker's lung

Attributes [hide]

Travok Daerdahk, Male Dwarf Warrior 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)11 (+0) 11 (+0)8 (-1)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 290 gp.


Social Check DCs


Azaki Withrethin, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears an entirely pastel suit with tan socks and a vest with buckled shoes and is in decent physical shape. His silver hair and beard is wavy and long. His thin eyebrows rest above his beady brown eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the south. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Immigrant, Slave. Occupation: Seamstress

Voice: Thin and wheezing

Attributes [hide]

Azaki Withrethin, Male Elf Fighter 3
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)11 (+0) 15 (+2)8 (-1)
Skills Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Rimple Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is generally shirtless and showing off his tattooed chest. His tied-back hair is silver. He has several tiny amber earrings on each ear.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich southern family. As a young adult he joined a group advocating for an improvement in Gnomish conditions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A strong sense of loyalty to Gnomish people; and he has a rivalry with the church that dominates his actions

Ideals: Persistence. Flaws: Racist. Bonds: Rich, Job, Religious. Occupation: Animal Trainer

Voice: High pitched, excited

Attributes [hide]

Rimple Umbodoben, Male Gnome Bard 13
Small (3'6") Gnome, Chaotic Good (CR 13)
Armor Class 12
Hit Points 101 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 19 (+4)8 (-1) 10 (+0)9 (-1)
Skills Deception +3, Insight +4
Senses Passive Perception 10
Languages Gnome
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Onyx (70 gp). Tourmaline (100 gp). Zircon (70 gp). Blue quartz (14 gp). Hematite (14 gp). Rhodochrosite (14 gp). Alexandrite (1300 gp). Deep blue spinel (1300 gp). Onyx (70 gp).


Social Check DCs


Quick Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears many layers of old clothing at all times. He wears a wide-brimmed hat to hide his balding. He has gleaming, smiling blue eyes.

Personality: Overbrimming with self-confidence, Quick isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in a small village he learned the ways of the warrior from his mother. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and someone believes him a fraud

Ideals: Impeccable, Fighting. Flaws: Ugly, Insane. Bonds: Poor, Enemies. Occupation: Ploughman

Voice: Sensual and smooth

Attributes [hide]

Quick Candle, Male Tabaxi Paladin 3
Medium (6'7") Tabaxi, Chaotic Good (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 10 (+0)13 (+1) 15 (+2)14 (+2)
Skills Intimidation +4, Stealth +6
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 1 Superior lock.


Social Check DCs


Dain Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a white poncho over his likewise colored trousers and shirt. His silver hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He feeds upon the attention of others.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and he is unsatisfied with his job

Flaws: Antagonistic, Shy. Bonds: Attractive, Job, Rich. Occupation: Glassblower

Voice: French accent

Attributes [hide]

Dain Battlehammer, Male Dwarf Wizard 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)16 (+3) 12 (+1)14 (+2)
Skills Arcana +5, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Gnome, Giant
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 80 gp. Jet (60 gp). Golden yellow topaz (400 gp).


Social Check DCs

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