Zephan Victory, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a well pressed and immaculate suit (or dress). He has chestnut hair. His silver eyes are slightly larger than normal.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is able to make almost anything out of random pieces of junk.
History: He served in the navy to pay for his family's outstanding loans. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: Wants to have a good time and be beloved.
Ideals: Athletic, Optimist, Gifted. Bonds: Military, Criminal record. Occupation: Bellfounder
Voice: Low and grunting
Attributes [hide]
Medium (6'8") Tiefling, True Neutral (CR 11)
Armor Class 12
Hit Points 59 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 9 (-1) | 10 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
Possessions: 270 pp. 1 Minor magic item.
Rangrim Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears tight fighting clothing, which leaves very little to the imagination. His small hat is riddled with cuts and holes. He has green eyes and a brown hat with a grey feather.
Personality: He is irascible and easily irritated. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his dancing dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Occupation: Architect
Voice: Soothing and warm
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Just what you see.
Galinndan Sharps, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears skinny pants and wears a red and brown robe with the hood down. He keeps his blonde hair in a pixie cut. His thin eyebrows rest above his beady hazel eyes.
Personality: A deeply religious man he believes everything happens for a reason. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born in the east, but his parents moved at a very young age to the west. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Religious, Immigrant, Adventurer. Occupation: Marshal
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 28000 sp. Gold dragon comb with red garnet eye (800 gp). Golden circlet with four aquamarines (1000 gp). Gold and topaz bottle stopper cork (800 gp).
Spring Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'9" and muscular, this northern man wears a grey vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his grey boots flare out at the collars. His yellow fur is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Spring is combative with any and all who dare try his patience in the slightest.
History: He was born to loving parents in a slum to the north. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Justice. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Priest
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 200 sp. Red-brown spinel (90 gp).
Emerald Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His fur is orange, silky, and of moderate length. This copper eyed southerner is not easily forgotten.
Personality: He acts crazy and hedonistic. He is skeptical of what others tell him and is slow to trust.
History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Butcher, but he got bored and became a Merchant. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy; and sabotage a competitor
Flaws: Hedonist, Shy, Disease. Bonds: Attractive, Job, Rich. Occupation: Merchant
Voice: Spanish accent
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp.
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