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NPC Generator

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Advanced [show]


Dadalan Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear black pants and tee shirts. He keeps his gold crest in a flapper bob. His skin is flawless and his gold eyes scan people very quickly.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was a mechanic, and taught him how to fix just about anything. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to end his boredom

Ideals: Persistence. Flaws: Mundane. Bonds: Attractive, Criminal record, Rich. Occupation: Servant

Voice: Speaks with lips pursed

Attributes [hide]

Dadalan Clethtinthiallor, Male Dragonborn Bard 2
Medium (6'4") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)14 (+2) 12 (+1)19 (+4)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 380 gp. Lapis lazuli (14 gp). Malachite (14 gp).


Social Check DCs


River Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man dresses in collared shirts and wears a proper scarf over his head. His long brown fur is drawn into a two foot long braid. His eyes are amber and beady.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He uses divination through singing.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted necromantic powers by his dying brother.

Motivation: Revenge.

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Enemies, Mentor. Occupation: Mercenary

Voice: Prounounces S like Z

Attributes [hide]

River Thunder, Male Tabaxi Barbarian 6
Medium (6'0") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 45 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)11 (+0) 11 (+0)16 (+3)
Skills Deception +6, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Barfa Tindall, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears clothing that is held on in multiple layers but all of it is in poor condition. His long silver hair reaches down to his waist. His violet eyes lackadaisically let the world flow into them.

Personality: Cocky and sure of himself, he believes he is the best Blacksmith born in the past three hundred years. As long as the job gets done he does not care how it got done.

History: Born to a poor family in the city he treasured whatever gifts he got. Over the years he perfected his riding and shooting skills. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Barfa never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Sabotage a competitor; and wishes to resurrect an old love

Ideals: Professionalism. Bonds: Poor, Job, Nature, In love. Occupation: Blacksmith

Voice: Switch between two voices

Attributes [hide]

Barfa Tindall, Male Half-Orc Bard 7
Medium (5'1") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)9 (-1) 8 (-1)12 (+1)
Skills Medicine +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Alston Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears just a violet suit. His black hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His tongue was cut out and he uses sign language. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His childhood dream was to be a Locksmith, but he was a colossal failure. He became a Assassin soon after.

Motivation: Expand his business; and further expansion of business

Flaws: Ugly, Insomniac, Disease, Forgetful. Bonds: Job. Occupation: Assassin

Voice: Loud with bravado

Attributes [hide]

Alston Wildwander, Male Gnome Wizard 14
Small (3'3") Gnome, True Neutral (CR 14)
Armor Class 11
Hit Points 49 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)10 (+0) 9 (-1)14 (+2)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134

Possessions: 900 pp. Brass mug with jade inlays (200 gp). Gold and topaz bottle stopper cork (600 gp). A necklace of small pink pearls (2000 gp). Brass mug with jade inlays (200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Solid gold idol (300 gp). A necklace of small pink pearls (2000 gp). Gold cup set with emeralds (6000 gp). 1 Medium magic item.


Social Check DCs


Carrie Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has a slight overbite and is overall scrawny. He has wavy blonde hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a desert tribe. In his 17th year, his parents were killed by a gnolls raid, leaving Carrie alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Carrie was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Revenge; and he is wracked by social anxiety

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Nature, Enemies. Occupation: Shepherd

Voice: Australian accent

Attributes [hide]

Carrie Ray, Male Half-Elf Ranger 6
Medium (4'9") Half-Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)15 (+2) 12 (+1)16 (+3)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Ignan, Goblin
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1000 gp. 1 Full Plate.


Social Check DCs

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