Hupe Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears light armors faded through time and improper care. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Hupe hails from a village terrorized by goblins. In his 16th year, his parents were killed by a goblins raid, leaving Hupe alone in the world. After a stint in an orphanage, he was adopted. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Someone believes him a fraud.
Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, In love. Occupation: Laborer
Voice: Speaks in third person
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Jocelyn Cithreth, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. His hair is golden, silky, and of moderate length. His green eyes peer out from beneath his top grey hat.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He always tries to repair and not replace. It was this mentality that drove him into the Farmer business.
History: He was born blind and as such lacked many opportunities for work. His mother was a mechanic, and taught him how to fix just about anything. He now travels the world, in search of power and loot.
Motivation: An old rival family wants him found; and he desires power and/or immortality
Ideals: Persistence. Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer, Family. Occupation: Farmer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 15 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Terran
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 900 sp. 1 Masterwork Common Ranged Weapon.
Fonkin Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He wears a simple pastel robe with grey stripes complete with hood. He has a very tight haircut. He has gleaming, smiling green eyes.
Personality: Overbrimming with self-confidence, Fonkin isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He is a font of random trivia from the lore and stories he has discovered
History: Fonkin lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Mortician, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: He feels the way he acts is they only way to get by in the world; and wants to work out more often
Ideals: Impeccable, Logical, Athletic. Bonds: Family. Occupation: Body Guard
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 800 gp.
Roge Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: This man wears light armors faded through time and improper care, and sports empty pouches on his belt. His auburn hair is unkempt and raggedy. His amber unseeing eyes seem to look past you.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born to a Tanner, his father struggled to pay the bills. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants revenge against goblins.
Flaws: Ugly, Disease. Bonds: Poor, Enemies. Occupation: Fletcher
Voice: Strong lisp
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 17 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Terran, Draconic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Peter Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is generally shirtless and showing off his tattooed chest. He wears his hair in dreadlocks. He has green eyes and a grey hat with a white feather.
Personality: He snorts whenever he laughs or is feeling confident. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: When he was but 5 years old his parents immigrated from the north. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Days after completing his studies, news broke out that his hometown was attacked by drow. Peter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: Many drow want him driven away; and he wants to meet his childhood hero
Flaws: Fearful. Bonds: Immigrant, Enemies, Adventurer. Occupation: Sailor
Voice: Posh accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 18 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 130 gp.
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Their contribution stands as a beacon of hope for all adventurers!