Namfoodle Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a green shirt with thin tan vertical stripes and black pants. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Gifted from a young age, Namfoodle studied abroad. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Namfoodle took refuge in the ruined castle and found the beat up whip and armor he uses now. He was granted psionic powers by his dying brother.
Motivation: He has a crush on the local Mayor; and to settle down with his crush
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Has a crush, Nature. Occupation: Servant
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 12)
Armor Class 11
Hit Points 84 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 3 |
Possessions: 400 pp. Golden yellow topaz (1100 gp). Freshwater pearl (12 gp). Eye agate (12 gp). Deep blue spinel (1100 gp). Jet (50 gp). Black pearl (1100 gp). Blue star sapphire (1100 gp). Emerald (1100 gp). Banded agate (12 gp). Hematite (12 gp).
Burto Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His hair is red and curly. His amber eyes dart from person to person.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a pair of adventurers, Burto grew up listening to his father's many stories. Burto abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He ran away from his former home and has been making his living as a Glassblower for the past few years.
Motivation: He desires power and/or immortality; and further expansion of business
Ideals: Justice. Flaws: Forgetful. Bonds: Adventurer, Job. Occupation: Glassblower
Voice: Soft and melodious
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 30 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 300 gp. Deep green spinel (160 gp). Pink pearl (160 gp). Brown-green garnet (160 gp).
Uraim Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and is wearing a long, green cloak. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is almost excessively polite to everyone, even when angry. He is afraid of women and trembles around them
History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Revenge; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Flaws: Ugly, Shy, Disease. Bonds: Immigrant, Enemies. Occupation: Locksmith
Voice: Scratchy, weak
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 106 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 21 (+5) | 14 (+2) | 19 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Goblin, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 1 | 1 | 1 | 0 |
Possessions: 4000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Taklinn Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a lot of dark rich colors, with gold accents. His brown hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a massive crush on the younger sibling of the Server who has hired him part-time. He is a great chef.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.
Motivation: He is not mentally stable, and does not behave rationally; and wants his loneliness to end
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Has a crush. Occupation: Server
Voice: Whispers
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 700 sp. A miniature golden chest with tiny emeralds lining the top (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).
Naal Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears bulky yellow painted plate armor. He has a small bristly mustache and wavy silver hair. He has amber eyes and a yellow hat with a black feather.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: From birth he was tutored by a cruel and relentless mentor. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Joker. Flaws: Antagonistic. Bonds: Mentor, Rich. Occupation: Barrister
Voice: Hollow voice
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 400 gp. Onyx (30 gp). Citrine (30 gp).
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