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Advanced [show]


Great Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a black shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He wears his lavender fur down. His thin eyebrows rest above his beady amber eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is frequently practicing swordplay.

History: He was born at the edge of vast desert. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister; and an old rival family wants him found

Flaws: Ugly, Secretive. Bonds: Military, Nature, Family. Occupation: Engraver

Voice: High pitched, excited

Attributes [hide]

Great Of Dragons, Male Tabaxi Paladin 7
Medium (5'8") Tabaxi, Neutral Evil (CR 7)
Armor Class 12
Hit Points 42 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)14 (+2) 16 (+3)17 (+3)
Skills Intimidation +6, Nature +5
Senses Passive Perception 13
Languages Common, Giant, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1000 gp. Moss agate (4 gp). Fiery yellow corundum (700 gp).


Social Check DCs


Joser Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear tan tank tops with pastel pants. His white hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is lazy, self-centered, vain, and jealous.

History: Joser lived on a farm with his mother, near the main road leading to a nearby town. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: Regain custody of his daughter; and he doesn't get along with people that don't share his tastes

Ideals: Joker, Impeccable. Flaws: Selfish. Bonds: Family, Criminal record. Occupation: Architect

Voice: Raspy

Attributes [hide]

Joser Fatrabbit, Male Halfling Sorcerer 4
Small (3'3") Halfling, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 500 gp.


Social Check DCs


Howard Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His blonde hair is kept up in a ponytail inside a small hat. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Howard lived on a farm with his mother, near the main road leading to a nearby town. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion

Flaws: Addict, Shy. Bonds: Rich, Family. Occupation: Cartwright

Voice: Aggressive tone

Attributes [hide]

Howard Tealeaf, Male Halfling Druid 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 16 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)17 (+3) 13 (+1)14 (+2)
Skills Insight +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Orc, Celestial
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merihim Sly, Male Tiefling [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a green costume with the symbols of luck on his torso. He keeps his brown hair in a pixie cut. His eyes are silver and beady.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a habit of throwing himself into exceedingly dangerous situations.

History: His father raised him in a mountain cabin. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: To prove his worth to the world.

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Nature, Rich. Occupation: Scribe

Voice: Mumbles to self between sentences

Attributes [hide]

Merihim Sly, Male Tiefling Barbarian 18
Medium (6'10") Tiefling, Chaotic Evil (CR 18)
Armor Class 12
Hit Points 212 (18d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)14 (+2) 11 (+0)18 (+4)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Celestial
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2

Possessions: 6000 gp. Cloth of gold vestments (90 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). Fire opal pendant on a fine gold chain (1100 gp). Silver comb with moonstones (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Embroidered and bejeweled glove (2000 gp). Finely wrought small gold bracelet (50 gp). Brass mug with jade inlays (100 gp). Jeweled gold crown (4000 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Gold and topaz bottle stopper cork (1500 gp). 1 Medium magic item.


Social Check DCs


Nutae Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many yellow ritualistic tattoos. He prefers to wear flannel. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His fierce brown eyes like to dwell on things.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a criminal king-pin and mafia family His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has recently gotten a pet goose that steals things from people.

Motivation: He wants nothing more than to rejoin the army; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist. Bonds: Guardian, Criminal record, Family, Military. Occupation: Jeweler

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nutae Sylvaranth, Male Elf Ranger 4
Medium (4'10") Elf, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 11
Languages Common, Elven, Orc, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp.


Social Check DCs

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