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Advanced [show]


River Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a tan poncho over his likewise colored trousers and shirt. His long gray fur is drawn into a two foot long braid. He has a tattooed face.

Personality: He acts crazy and hedonistic. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the south. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He's also a talented Barrister, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Flaws: Hedonist, Racist. Bonds: Poor, Job, Immigrant. Occupation: Dyer

Voice: Speaks with lips pursed

Attributes [hide]

River Paws, Male Tabaxi Commoner 3
Medium (6'4") Tabaxi, Chaotic Good (CR 3)
Armor Class 14
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 15 (+2)12 (+1) 16 (+3)12 (+1)
Skills Investigation +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Bidreked Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears silk and lounges about seductively. His crest is cut close to his head. His face is covered beneath a completely black helmet.

Personality: Cocky and sure of himself, he believes he is the best Gardener born in the past three hundred years. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Bidreked is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Bidreked grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Justice. Bonds: Attractive, Job, Adventurer. Occupation: Gardener

Voice: Low and grunting

Attributes [hide]

Bidreked Qyxpahrgh, Male Dragonborn Commoner 13
Medium (6'2") Dragonborn, Chaotic Good (CR 13)
Armor Class 11
Hit Points 50 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)15 (+2) 16 (+3)14 (+2)
Skills Athletics +8, Nature +6
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +6

Possessions: 400 pp. Golden circlet with four aquamarines (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Silver comb with moonstones (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Silver comb with moonstones (200 gp). Cloth of gold vestments (60 gp). Sapphire pendant on gold chain (2100 gp). Sapphire pendant on gold chain (2100 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Fonkin Dunben, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a long, brown, dusty cloak. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He believes the world needs to unite to get rid of goblins once and for all.

History: Fonkin hails from a village terrorized by goblins. His arcane abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Bather.

Motivation: Doesn't want to be a Bather and was forced into it by his family; and regain custody of his son

Ideals: Disciplined, Gifted. Bonds: Enemies, Job, Family. Occupation: Bather

Voice: American accent

Attributes [hide]

Fonkin Dunben, Male Gnome Cleric 5
Small (3'7") Gnome, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)12 (+1) 13 (+1)15 (+2)
Skills Athletics +5, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ozyman Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His blonde hair is cut short with large spiked bangs in the front. His hazel eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Ozyman has worked very hard to control his curse. He used his abilities to travel the world and help people.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Joker, Philantrophist, Fighting. Flaws: Ugly, Disease. Occupation: Healer

Voice: Spits and sputters

Attributes [hide]

Ozyman Glenfellow, Male Halfling Barbarian 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 33 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)12 (+1) 14 (+2)14 (+2)
Skills Persuasion +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp. Carnelian (20 gp). Red-brown spinel (70 gp). Jasper (20 gp). 1 Minor magic item.


Social Check DCs


Arnold Caphaxath, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear brown clothing when he does not wear armor. He wears a deerstalker hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a ruthless business man, a trait he acquired from his father.

History: He was born blind and as such lacked many opportunities for work. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He'd like to take his coworkers down a peg; and his relatives are trying to arrange a marriage

Ideals: Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Attractive, Family, Job. Occupation: Bounty Hunter

Voice: Slow speaker

Attributes [hide]

Arnold Caphaxath, Male Half-Elf Commoner 5
Medium (5'7") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 7 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)17 (+3) 14 (+2)9 (-1)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Giant, Goblin, Terran
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 1000 sp. Rock crystal (70 gp). Peridot (70 gp). Jet (70 gp).


Social Check DCs

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