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Advanced [show]


Abad Integrity, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and is generally shirtless and showing off his tattooed chest. His purple hair is heavily combed to the left. He is very pretty but has cold, dead eyes.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the south to a Locksmith, Abad learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic, Optimist. Bonds: Attractive, Enemies, Job, Adventurer. Occupation: Locksmith

Voice: Can't modulate volume

Attributes [hide]

Abad Integrity, Male Tiefling Bard 8
Medium (5'9") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 51 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)15 (+2) 15 (+2)14 (+2)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333100

Possessions: 1100 gp. Blue quartz (15 gp). Freshwater pearl (15 gp). Malachite (15 gp).


Social Check DCs


Mreksh Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his silver crest in a pixie cut. He is baby faced.

Personality: Prone to second guessing himself, he comes off as nervous. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Bather, who enjoyed hunting, Mreksh was taken on many hunting expeditions. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was always very intelligent and has formed a secret society of specialists.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Flaws: Shy, Secretive, Antagonistic. Bonds: Nature, Enemies. Occupation: Armorer

Voice: Spanish accent

Attributes [hide]

Mreksh Delmirev, Male Dragonborn Expert 18
Medium (6'5") Dragonborn, Neutral Good (CR 18)
Armor Class 12
Hit Points 44 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)16 (+3) 14 (+2)13 (+1)
Skills Animal Handling +8, History +9
Senses Passive Perception 12
Languages Common, Goblin, Ignan, Abyssal
Attacks Melee +9 / 5d6+3, Ranged +8 / 5d6+2, Grapple +3

Possessions: 1800 pp. White pearl (130 gp). Smoky quartz (30 gp). Rhodochrosite (4 gp). Eye agate (4 gp). Rhodochrosite (4 gp). Pink pearl (130 gp). Moss agate (4 gp). Deep blue spinel (700 gp). Iolite (30 gp). Iolite (30 gp). Tiger eye turquoise (4 gp). Red-brown spinel (130 gp). Brown diamond (6000 gp). Jet (130 gp). Silver pearl (130 gp). 1 Medium magic item.


Social Check DCs


Emerald Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of daggers on his belt, each one with a opal on the hilt. His yellow fur is slicked back into a classic pompadour. He has a dull look in his green eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also is a firm believer in the manly ideal.

History: His father raised him in a mountain cabin. In his youth he was a Guard, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and to prove his worth to the world

Ideals: Fighting, Optimist. Flaws: Impulsive, PTSD, Fearful. Bonds: Nature. Occupation: Carpenter

Voice: French accent

Attributes [hide]

Emerald Thunder, Male Tabaxi Bard 10
Medium (6'6") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 35 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)11 (+0) 9 (-1)17 (+3)
Skills Acrobatics +7, Investigation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 80 pp. Black pearl (1000 gp). Aquamarine (1000 gp). Sardonyx (20 gp). Rhodochrosite (7 gp). Violet garnet (1000 gp). Aquamarine (1000 gp). Jasper (20 gp). Star rose quartz (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bidreked Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His crest is greying and his face has many wrinkles. He wears a mask on his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He used his abilities to travel the world and help people.

Motivation: His religion dominates his actions; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Philantrophist. Flaws: Antagonistic, Secretive. Bonds: Religious, Enemies. Occupation: Barkeep

Voice: Speaks with a cold

Attributes [hide]

Bidreked Wystongjiir, Male Dragonborn Fighter 14
Medium (6'4") Dragonborn, Neutral Good (CR 14)
Armor Class 12
Hit Points 91 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)14 (+2) 14 (+2)20 (+5)
Skills Animal Handling +7, Perception +7
Senses Passive Perception 17
Languages Common, Undercommon, Auran
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3

Possessions: 6000 gp. Black pearl (500 gp). Red spinel (70 gp). Blue diamond (3000 gp). Golden yellow topaz (500 gp). Rhodochrosite (16 gp). Alexandrite (500 gp). Hematite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Bradly, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair, when down, is lengthy. This brown eyed easterner is not easily forgotten.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born in a small forest village. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and to reunite with his absent father

Ideals: Disciplined. Bonds: Rich, Family, Nature, Criminal record. Occupation: Assassin

Voice: Speaks through clenched teeth

Attributes [hide]

Hunter Bradly, Male Human Druid 7
Medium (5'7") Human, True Neutral (CR 7)
Armor Class 13
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Abyssal, Terran
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: Just what you see.


Social Check DCs

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