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NPC Generator

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Advanced [show]


Dain Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a green poncho over his likewise colored trousers and shirt. His blonde hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Retire the richest man in the east; and to end his boredom

Ideals: Persistence, Entrepeneur. Flaws: Ugly, Mundane. Occupation: Beggar

Voice: Spits and sputters

Attributes [hide]

Dain Trueanvil, Male Dwarf Warrior 11
Medium (4'4") Dwarf, True Neutral (CR 11)
Armor Class 10
Hit Points 98 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)13 (+1) 11 (+0)10 (+0)
Skills Athletics +6, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Draconic
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +4

Possessions: 1500 gp. Sapphire pendant on gold chain (3000 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Jeweled gold crown (6000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thoradin Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His silver hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is overprotective of those who hire his services. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. After months of barely getting by, Thoradin managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is greedy; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Insane, Mundane. Bonds: Rich, Guardian, Criminal record. Occupation: Guard

Voice: Gruff and masculine

Attributes [hide]

Thoradin Loderr, Male Dwarf Adept 9
Medium (4'0") Dwarf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 51 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)16 (+3) 13 (+1)12 (+1)
Skills Investigation +6, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Celestial, Orc
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123321

Possessions: 1400 gp. Sapphire pendant on gold chain (1000 gp). Gold dragon comb with red garnet eye (1300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Anderton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a faded coat and loose pants complete with Stetson hat, he is not a threatening figure. His golden hair is slicked back into a classic pompadour. He has hazel eyes and a grey hat with a red feather.

Personality: Stoic and calm, he prefers to meditate than take action. He is a logical person and will generally grow upset if things defy logic and science.

History: Anselm lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Disciplined, Logical, Fighting. Bonds: Family, Adventurer. Occupation: Bather

Voice: Sighs a lot, exhausted

Attributes [hide]

Anselm Anderton, Male Human Fighter 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)9 (-1) 9 (-1)11 (+0)
Skills Intimidation +2, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp. White pearl (70 gp).


Social Check DCs


Lone Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He sports tan clothing, slightly heavier than average wear. His lavender fur is slicked back into a classic pompadour. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted psionic powers by his dying brother.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Opinionated, Gifted, Fighting. Bonds: Attractive. Occupation: Baker

Voice: Speaks with a cold

Attributes [hide]

Lone Moon, Male Tabaxi Rogue 1
Medium (5'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 12
Languages Common, Draconic, Aquan
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5

Possessions: 80 gp. Banded agate (11 gp).


Social Check DCs


Roger Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a simple pastel robe with tan stripes complete with hood. He is portly but not overly obese. His golden hair is lengthy and is close to two feet long. His eyes are likewise gray.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not trust anyone and sleeps with one eye open.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now owns his own business.

Motivation: He feels the way he acts is they only way to get by in the world; and seeks redemption

Ideals: Impeccable. Flaws: Antagonistic, Insomniac. Bonds: Criminal record, Job. Occupation: Bowyer

Voice: Rolls R's

Attributes [hide]

Roger Marleigh, Male Human Warrior 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)18 (+4) 12 (+1)13 (+1)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common, Ignan, Celestial, Draconic, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 90 gp. Golden pearl (80 gp).


Social Check DCs

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