Jak Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a moderate pudge and is not very fit. His white hair is styled in orderly dreadlocks. His skin is flawless and his green eyes scan people very quickly.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: From birth he was tutored by a cruel and relentless mentor. His mother was a soldier and died while he was still young. Jak was left his mother's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Philantrophist. Bonds: Rich, Attractive, Mentor, Military. Occupation: Sculptor
Voice: Whispers
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 160 gp. 1 Masterwork Uncommon Weapon.
Gomory Paxton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a robe, a symbol of the four houses of cards around his neck, and a longsword on his belt. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He believes the world needs to unite to get rid of dire rats once and for all.
History: Gomory hails from a village terrorized by dire rats. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in longsword use. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Gomory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Enemies. Occupation: Tailor
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 27 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Infernal
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 2000 gp. Eyepatch with mock eye of sapphire and moonstone (800 gp). Golden circlet with four aquamarines (4000 gp). Cloth of gold vestments (160 gp). Cloth of gold vestments (160 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item. 1 Minor magic item.
Bilbron Leffery, Male Gnome [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His black hair is cut short. His brown eyes dart from person to person to random spaces in the air.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He went to a religious school and was inspired by the priests there in charitable deeds. He struck the Engraver job and began his own company from there.
Motivation: He is currently in port desperately looking for someone to get him out; and he is unsatisfied with his job
Ideals: Passionate, Gifted. Bonds: Job, Religious, Slave. Occupation: Engraver
Voice: Scottish accent
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 12)
Armor Class 13
Hit Points 77 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Gnome, Elven, Giant
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 |
Possessions: 4000 gp. Silver comb with moonstones (100 gp). A roughly beaten golden orb (50 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp).
Rimmon Loathe, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. His clothes are grease stained in places. His blue hair is matted, messy, and big. His face is covered beneath a completely black helmet.
Personality: He snorts whenever he laughs or is feeling confident. He has a minor phobia of water and hates getting wet.
History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.
Motivation: He is wracked by social anxiety.
Flaws: Ugly, Fearful, Disease. Bonds: Poor, Immigrant. Occupation: Unemployed
Voice: Rolls R's
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 17 (+3) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Goblin, Terran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Red-brown spinel (90 gp).
Gerald Cooper, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a weathered and beat up set of banded mail beneath an oversized brown coat. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant gray.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Animals are drawn to him, and he is able to talk to them.
History: Gerald was born in the east. At a young age he loved to build and create. His family was turned out during the war. He and his family wandered east to less war torn lands. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: Wants to work out more often; and find a way to reverse the transformation of his brother
Ideals: Athletic, Gifted, Persistence. Flaws: PTSD. Occupation: Sculptor
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 700 sp. 1 Thunderstones.
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