Nalral Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears black trousers with brown and red striped suspenders. He wears various colorful collared shirts. His hair is white and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a ruthless business man, a trait he acquired from his mother.
History: From birth he was tutored by a cruel and relentless mentor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has set out to sabotage the competition.
Motivation: Further expansion of business; and to be a barrister again
Ideals: Entrepeneur. Flaws: Ugly, PTSD. Bonds: Job, Mentor. Occupation: Animal Trainer
Voice: Stutters
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 17 (+3) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Draconic
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 190 gp.
Flame In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He wears a broad hat to hide his balding. He wears crescent spectacles with a black brim.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He would rather hide behind his crafts than deal with other people.
History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Flame took refuge in the old dungeon and found the beat up club and armor he uses now. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels threatened by others; and nothing but the best is good enough for him
Ideals: Artistic. Flaws: Shy, Disease. Bonds: Attractive, Nature. Occupation: Junk Dealer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 75 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1100 gp. Jeweled electrum ring (4000 gp).
Fragrant Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left arm. He tends to wear a white poncho over his likewise colored trousers and shirt. He wears a colorful flower in his brown fur. His eyes are hazel and he is always smoking a pipe.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He inherited the family business which he has now maintained for 3 years.
Motivation: He is greedy; and he'd like to take his coworkers down a peg
Flaws: Selfish. Bonds: Attractive, Job, Rich. Occupation: Mayor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Good (CR 16)
Armor Class 14
Hit Points 115 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 19 (+4) | 14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Ignan
Attacks Melee +9 / 4d10+4, Ranged +9 / 4d10+4, Grapple +4
Possessions: 300 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Silver comb with moonstones (300 gp). Gold dragon comb with red garnet eye (1700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Jeweled electrum ring (4000 gp). Silver ewer (90 gp). A delicate brass dragon egg (90 gp). Brass mug with jade inlays (200 gp). Old masterpiece painting (1100 gp). Jeweled anklet (4000 gp). Large well-done wool tapestry (200 gp). Gold and topaz bottle stopper cork (1700 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Medium magic item. 1 Medium magic item.
Lucan Paxton, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 4'11", this man is well dressed, constantly wearing a green suit, tan shirt, and white tie. His brown hair is cut short. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: He was raised in a white middle class family as the only child. He has had some formal poetry training, and achieved minor success. He left for the north, certain he would find work there.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of dire rats
Ideals: Artistic. Flaws: Addict, Mundane. Bonds: Immigrant, Enemies. Occupation: Performer
Voice: Relaxed voice
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 12)
Armor Class 13
Hit Points 74 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 16 (+3) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Gnome, Orc
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 4000 sp.
Norûk Blythe, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears just a white suit. He keeps his long brown hair kept up in a rat tail. His brown eyes dart from person to person.
Personality: Stoic and calm, he prefers to meditate than take action. He invites people to come help in his community garden.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there he went from mercenary job to mercenary job. He used his abilities to travel the world and help people.
Motivation: Wants to have a good time and be beloved; and he wants to meet his childhood hero
Ideals: Disciplined, Philantrophist, Optimist. Bonds: Rich, Adventurer. Occupation: Miner
Voice: Booming voice
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc, Dwarven, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 70 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
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